Epic Games has all sorts of praise for Sony’s PSP successor, currently called the NGP. They’ve chosen that as their handheld of choice, eschewing Nintendo’s 3DS because of its relative lack of graphical muscle, and its inability to run their Unreal engine.
It seems they might’ve gotten ahead of themselves, because Ubisoft’s managed to get UE running on Nintendo’s handheld, and it apparently runs beautifully.
â€œThe 3DS is powerful, and we are able to run the Unreal engine on this console, which is pretty impressive for a handheld machine, and the 3D doesn’t affect the performance (thanks to my amazing programmers). The architecture is different compared to a Wii or some other platforms that we had to work with here at Ubisoft Montreal,â€ Splinter Cell 3DS producer Fabrice Cuny said to Gamespot.
â€œThe 3DS can be much more comparable to a platform between a DSi and a Wii. We are able to create games anywhere from a puzzle game to very high-end game such as Splinter Cell 3D. The tools on the 3DS were brand new, and with every development phase, we had some tools with bugs and crashes. But with version after version, Nintendo provided us a set of tools and the support to help us debug and optimize the game.â€
Though the 3DS is obviously unable to compete with the NGP in terms of raw power, it is still a capable machine – and will be home to some incredible games. With all the 3rd-party love for the device, it’s very possible we’ll see a repeat of what happened with the DS and the PSP; despite the PSP’s better specs, the DS just had better support, better games – and better sales.
Source : Gamespot
Last Updated: March 24, 2011