Uncharted’s Amy Hennig joins EA’s Star Wars project

3 min read

Return of the Hennig

A long time ago, in a galaxy far, far away, one former writer and creative director of the Uncharted franchise decided to head back to EA to start work on a Star Wars game…

“I couldn’t be more excited to welcome Amy Hennig to our team at Visceral Games and EA as Creative Director on our Star Wars project,” Visceral Games vice president and general manager Steve Papoutsis wrote on the EA blog.

Amy has long been recognized as one of our industry’s top visionaries, and is coming off an amazing run as the Writer and Creative Director of the Uncharted franchise. But her contributions go beyond the games she helped create at Naughty Dog and at Crystal Dynamics, where we worked together many years ago.

As both a colleague and friend, I’ve always admired her approach to creative development – focusing on nailing down the soul of a game first, and then making sure the writing, the gameplay, the design and the art comes together to form a unified, interactive experience for the player. This fits in perfectly with what we’re trying to do here at Visceral and Amy’s going to help us continue in our pursuit to make the most thrilling, immersive games in the world.

Over the last few weeks, Amy and I have spent a lot of time talking about what her first project would be. There are a lot of different directions we could have gone, but I could sense that what really excited her about this opportunity (because let’s face it, we weren’t the only ones knocking at her door) was Star Wars.

Amy’s a huge fan. We happen to be making a Star Wars game. Just thinking about the possibilities made both of us even more excited about having her join the team.

So welcome, Amy! This is a great day for our team at Visceral Games and EA.

Over on Twitter, Hennig spoke about her new role in the gaming industry, since her departure from Naughty Dog studios:

So what game is Hennig working on? No one actually knows, although the current industry gossip is that EA is going for broke with an open-world Star Wars game on new-gen platforms. Beyond that, they’ve got a ten year deal to craft bigger budget adventures, while Disney Interactive will work on smaller titles for the mobile market.

What do you make of the hiring?

Last Updated: April 4, 2014

Darryn Bonthuys

Word-slinger at Critical Hit. Inventor of the macho Swiss gym chocolate known as Testoblerone. That's...that's about it really.

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