Colour-blindness – or colour vision deficiency – is a serious affliction for many gamers, as it locks out a great many games to those who have trouble differentiating between certain colours. It’s especially a problem for games that heavily rely on user interfaces that, even to those with regular sight, look like a rainbow just vomited on screen. After over 10 years, World of Warcraft is finally adding in a few toggles to make the game better for the colour vision deficient.
According to Battle.net, Blizzard will soon be implementing three sets of colour filters designed to make the game look better to those suffering from the varying forms of protanopia, deuteranopia, and tritanopia.
“Each set of colour adjustments is available via a handy dropdown selector, and each comes with a ‘strength’ slider. The farther to the right you set the slider, the more the game removes potentially problematic wavelengths of colour for each type,” Blizzard said.
Information that would otherwise be colour-dependent, will now be viewable through tooltips.
“For example, when you move your mouse cursor over a piece of rare gear and then a piece of epic gear, the game colours the names of the items blue and then purple, respectively. With ‘UI Colourblind Mode’ enabled, the game will add the words ‘Rare’ and ‘Epic’ to the tooltips for those items,” Blizzard said.
“For players who find it difficult to discern between friendly, neutral, or hostile targets, additional indication text in the tooltip will now appear when you move your mouse cursor over other characters.”
That’s nice, progressive stuff from Blizzard – and it’ll make the game a lot friendlier to the colour-blind. And as far as accessibility goes, it’s probably the easiest to implement. There’s really very little excuse these days; even Call of Duty comes with options for the colourblind, and support was patched into Borderlands 2. If you don’t think it’s such a big problem, here’s a look at how it affects gamers.
Last Updated: February 17, 2015