I’m really starting to think that the chaps over at Wargaming – the folks responsible for free-to-play phenomenon World of Tanks – didn’t actually read any of their contracts regarding bringing their game to the Xbox 360. Not long after the big announcement, they started getting a bit moany. First, they complained about the game needing Xbox Live Gold, and now they say that Xbox Live’s policies just aren’t suited to their game.
“The good thing is with online games, sometimes if you screw up, you can do frequent updates,” Wargaming CEO Victor Kisly told Polygon. “But one of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time,” he said.
“Totally unacceptable for meaningful free-to-play.”
On the PC platform, developers can vomit out patches and updates as often as they like – but on consoles, it’s a lengthy process that until recently, cost a lot of money. Still, world of Tanks is coming to the 360, and Wargaming wants to do all it can to make the platform better for free to play.
“We are working with them to do quicker updates,” Kislyi said.
“We will see, there is a lot of work on the technical side and on the administrative side which should resolve in the acceptable quality of the product, including updates of the product including speed and rates. So we will see.”
We will see indeed. World of Tanks Xbox 360 edition is hitting the console next month, where it will still be a boring, money-grubbing grind-fest.
Last Updated: July 22, 2013