Home Gaming Ratchet and Clank: Quest for Booty – Reviewed – PS3

Ratchet and Clank: Quest for Booty – Reviewed – PS3

3 min read

By Philip Dunkley

Ratchet & Clank

Unbelievably, for a person who considers himself a huge Ratchet and Clank fan, I actually forgot this was out on the PS3, and was surprised when I got the call from Ster Kinekor on Friday to come and pick up the review copy. Oh well, I must be getting old.

Anyway, so the game has been released, and you have a chance to either download it (And at 2.3GB, it’s a whopper), or pick it up from the stores as they have released it as a boxed title, and Kalahari.Net has it listed for R225.00, so it’s a real wallet pleaser.

Basically, it kicks off directly where Tools of destruction ended, with Clank being kidnapped by the Zonis, and Ratchet immediately jumps onto the trail of tracking his little buddy down. Basically, you will be taken to a few new locations in the search of Captain Darkwaters treasure, to find a star that can power a really big telescope to be able to pin down Clanks location. That’s about as simple as I can put it, not to give any spoilers away.

Ratchet & Clank

The game plays the same as the previous titles, but with a few minor differences. Firstly, Clank is obviously not in this title, as he has been kidnapped. You will encounter him in cut scenes, but never in the playable form. Secondly, Captain Quark is nowhere to be found, and although Rusty Pete does a fantastic job of adding all the humour to this title, I do miss the weedy green guy. The third thing that has changed, is that the weapons and specifically their upgrades have been scaled down a lot, with some favourites returning, but nowhere near the upgradability of previous titles here, but hey, it is an filler game.

The action in the title is amazing, with all the distractions of the previous titles removed, in other words, no more mini-games. It’s an action packed shoot-em-up platformer, and this is exactly what I love about the series. The have added a few new game mechanics, like you can now use your spanner to pull and push things from a distance, with the use of an electrical current, and as small as that seems, it adds a whole new element to the game.

Then we enter the graphical realm, and once again, Insomniac have produced a sterling visual product, with the graphics being taken to the next level, even over the last title. Some of the moments will take your breath away, and the fact that it must be one the most colourful games around adds more atmosphere to make it look great.

Ratchet & Clank

The sound is probably the best I’ve heard in the series, and the surround mix is once again fantastic, and the voice acting is just as funny as before.

Here comes the problem with the game. It took me just under 4 Hours to complete, and once again left me gasping for more at the end. Now I know this is an ‘Episode’ of the game, but hell, it does not work that well with this kind of title. I loved the gameplay, but it’s all over way too fast.

If you are a fan of the series, you will love this game, but be warned, when the end credits roll, and you realize you have to wait over a year to get the next title, it’s going to frustrate you. But hell, at least it’s something to play and enjoy.

Gameplay: 9/10 [Action Packed as ever]
Presentation: 9.5/10 [Wow]
Sound: 9/10 [Great voice acting, and fantastic surround]
Value: 7/10 [Even though it?s cheap, It’s a little too short]
Overall: 8.5/10 [Short, but still classic]

Last Updated: September 12, 2008

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