The entire pace of Vanquish is fast and chaotic and rarely ever stops to mess around. The mission at hand is constantly the priority and the sense of urgency is emphasised by characters constant push to keep on going.
You may have already heard that the campaign mode in Vanquish is short, so let me just clear something up. Playing on Normal difficulty, I finished Vanquish in just under six hours according to the “total mission time” stat, which doesn’t include things like retries or loading and so on, so read into that what you will. Easy will obviously go by even quicker.
What you must know is that Vanquish has no need to apologize for its campaign length, and it doesn’t. When I say that it took six hours to complete, I mean six hours of intense action and crazy-fun gameplay. No messing around, no mini-games, no loading screens… it takes the time needed and punches you in the face, only slowing down occasionally to deliver a CGI cutscene here and there.
Vanquish may not have the most powerful graphics engine in the world, but what the creators have done with it is truly astounding. The game may run the same visual theme for much too much of the campaign, but Vanquish is basically bursting with creative energy and style. Levels have a sense of scale and intricacy to them and the great level design constantly keeps your environment challenging and fresh.
Vanquish delivers a pure adrenaline-fueled rush of gaming action that will always have you on the edge of your seat. It’s fast, it’s fun and it pulls it off with style. If you are looking for an injection of action into your gaming library, then Vanquish is the way to go.
Shooters rarely feel this much fun, innovative use of movement.
The futuristic designs in Vanquish will blow you away, good looking overall but really shines at times.
You are really missing out if your speakers aren’t pumping while playing this game.
Quantity of content is a little low, but quality of content is high – making it a worthwhile purchase.
Overall: 9.0 (not an average)
Highly recommended for anyone looking for something packed with action and intensity. Respect must go out to Vanquish’s creator, Shinji Mikami, for taking a genre that we all thought we knew and creating something fresh.[Reviewed on Xbox 360]
Last Updated: November 5, 2010