Zero Punctuation: Ghostbusters – Along with a rant about movie stars infesting our games

2 min read

Generally I enjoy Yahtzee’s rants about video games and misguided design decisions but I have to be honest and say that I have never taken anything that he has said to seriously.

However that was changed during this weeks review of Ghostbusters, alongside the generally enjoyable review of Ghostbusters he raises a point about the artistic merit and skill required to create games compared to movies.

A movie just needs to keep someone entertained for 120 minutes without any interaction from the viewer while a game is expected to last on average 10 hours with constant interaction and close up inspection by a user.

As such it is logical to assume that creating a good game is a lot harder than creating a blockbuster movie and the media’s fascination with Spielberg directing a game or real movie stars lending their voice to a game seems a little hollow.

Granted a voice in a game compared to a voice in an animated cartoon is the same thing, but directing the theatric direction of a fully interactive piece of entertainment is vastly different to taking someone on a ride through a movie.

I think we are all pretty well aware that we are going to enjoy Uncharted 2 way more than an Uncharted movie, now we just need the industry to be given the same respect.

Read  ASUS Strix Vega 56 review–A silent but impotent answer to Pascal

Last Updated: July 9, 2009

Gavin Mannion

I for one welcome our future robotic overlords

  • Banana Hammock

    Ghostbusters is excellent, i loved every minute of it. It’s great to finally have some well written, funny and well acted dialog in a game.

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