If you’ve got a camera, a handful of actors and an idea, you can be a star in the African movie industry. It’s just that easy. What if you wanted to make something above the usual grade of absolutely batsh*t bonkers greenscreen effects and dramas though? What if you intended to make an African Kung-Fu movie? You’d get something like this.
For a launch title, Knack was…well it wasn’t bad. It had plenty of charm and it looked stunning at the time, but the game suffered from a few atrocious flaws that prevented it from being an instant classic. A sequel would be welcome, provided that a few fundamental improvements were made over at PlayStation’s Japan Studio. Ideas and improvements that the team behind Knack 2 wanted in the first game but couldn’t manage the first time around.
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