Dishonored 2 has a layered and deeper approach to level design
Dishonored 2 wants to up the ante for their level design, by creating more intricate environments that are worth replaying.
Dishonored 2 wants to up the ante for their level design, by creating more intricate environments that are worth replaying.
Emily Kaldwin is an unstoppable force in this high chaos look at one of Dishonored 2's most iconic levels.
Dishonored 2 is doubling down on its multiple protagonists, suggesting that players will need multiple playthroughs to really understand its narrative.
Prey looks to be taking hints from another Bethesda title in another short gameplay demo.
Bethesda and Arkane Studio's new Prey game has no ties to the original game, save for a few rebooted ideas says director Raphael Colantonio.
Dishonored 2 is ditching the idea of the strong and silent protagonist for a pair of voiced leads this year to maximise on the emotional investment for players.
Expect even newer and weirder combinations of skill and magic in Dishonored 2. What Corvo does with a Blink might shock you.
Dishonored was a game where thinking got you further than just jumping into the fray and hoping for the best. And that’s a feeling that Dishonored 2 is looking to bring back.
In an industry often clouded by exclusivity and inflated price tags, Dossier Perfumes emerges …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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