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Home Tag Archives: Next-Gen (page 23)

Tag Archives: Next-Gen

Gaming

Burnout developer adds fuel to next-gen fire

By Geoffrey Tim
August 5, 2011
in :  Gaming
Comments Off on Burnout developer adds fuel to next-gen fire

Criterion could be hiring programmers for next-generation systems.

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Gaming

Next Gen? Not before 2014 Says Skyrim Devs

By Geoffrey Tim
August 3, 2011
in :  Gaming
Comments Off on Next Gen? Not before 2014 Says Skyrim Devs

Skyrim developer Bethesda doesnt think a next-gen is coming any time soon.

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Gaming

Ubisoft isn’t satisfied with the current generation of consoles

By Darryn Bonthuys
July 7, 2011
in :  Gaming
Comments Off on Ubisoft isn’t satisfied with the current generation of consoles

The company behind Assassins Creed,Splinter Cell and Far Cry isn't satisfied with the current technology in gaming hardware

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Gaming

Crytek wants 8GB's of RAM in Next-Gen consoles

By Peter Carmody
April 18, 2011
in :  Gaming
Comments Off on Crytek wants 8GB's of RAM in Next-Gen consoles

Crytek's graphics engineer wants next-gen consoles to have 8GB's of RAM as a minimum, citing the 512MB in current system as a crippling factor.

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Gaming

Killzone 3 hasn’t maxed the PS3

By Geoffrey Tim
February 23, 2011
in :  Gaming
Comments Off on Killzone 3 hasn’t maxed the PS3

Guerrilla Games, developer of arguably the most visually impressive PS3 game to date, insists there's still untapped power in the console.

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Gaming

Oddworld Creator Calls Consoles "a Step Backward"

By Nick De Bruyne
September 9, 2008
in :  Gaming
8

Oddworld creator Lorne (Lawn) Lanning has been speaking about why he thinks that consoles are a step backwards and not what he was excited about years ago. Lanning has the following to say: "Personally, I think the consoles are a problem. Years ago I was excited about consoles, but anything that makes development more expensive rather than better, faster, cheaper, I think is a step backwards. When I look at what's happening, it's a bit disappointing because the consoles are running into a place where affordable games are having a rough time getting out there." I guess that all the big money and schedules are starting to add more and more pressure to a lot of smaller developers that aren't graced with huge budgets. Is he right though? A lot of us are all gaming fanboys, we love it all but we also love to see technology progress and get better. The main reason that I turned to consoles was because I was tired of having to keep my PC up to date so that I can play the latest games. Now I get home with my shiny new game, pop it in and run it the way that the developers intended. It seems that Lanning is targeting a market that is more interested in customisation and a lot of sharing options, saying: "PC games also allow people to build their game as they chose. There's a big difference between spending $50 or $60 on a game and hoping I love it and buying a game for $5 and then buying additional content for that game, so by the time I have invested $50 in it I really love it and I've personalized it a lot more to what I'm interested in." Hello. Hello. Follow me. Ok. [Who knows where that comes from?]

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Timeline

  • October 23, 2026

    Remember the First Time Arcade Cabinets Ate Your Quarter? The Tech Has Evolved

  • October 23, 2026

    How to Turn a Game Soundtrack Track Into a Short-Form Music Video Campaign in 2026

  • October 22, 2026

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  • October 22, 2026

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  • October 22, 2026

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