For whatever reason – hope, I imagine – people still think they’ll be seeing Half-Life 3 in their lives. If I’m honest, I’ve given up on ever seeing Gordon Freeman again, and I’m rather rapidly running out of reasons to keep caring. And then Valve just goes and gives us a new one: Virtual Reality. While many expected a VR Half-Life 3 announcement from GDC, that hasn’t happened – but Valve’s not ruling it out.
“We’re not saying, ‘no’ but we don’t know what the right thing is [yet],” Valve programmer Jeep Barnett told Kotaku when asked about a VR Half-Life 3.
“Our most precious resource is time, and we don’t have enough time for people to do everything. Would we like to make all of our franchises in VR? Absolutely. But we don’t have enough time or people. So we have to figure out what’s the best fit, what plays to the strengths of VR.”
Valve has, naturally, experimented with Half-Life assets while mucking about with their VR system – but that doesn’t necessarily mean a new Half-Life is coming – much in the same way that their new Aperture Science VR demo doesn’t mean we’ll be seeing a Portal 3. We’ll probably not be seeing anything ending in a 3.
“So yeah, we’ll grab some headcrabs, we’ll grab the machine guns from Half-Life, the rocket launcher – all those different fun things – and see how they play in VR,” Barnett said. “But right now, it’s a tool for exploring the different kind of game designs we want to do.
“Is Half-Life a good fit? Is Left 4 Dead a good fit? Is a new franchise a good fit? I don’t know yet. We’re really trying to cover the broad spectrum of what we could do, and then we’ll start focusing on spearheading that.”
I’m still rather sceptical about Virtual Reality – as it’s a gimmick that we’ve seen resurface every decade or so. This time though, the technology is in place to make it a viable thing for homes, and with so many manufacturers and platform holders backing the technology, this time could be the one.
Last Updated: March 6, 2015