The Legend of Zelda: Breath of the Wild is bringing many new ideas to the established formula of past games. With its massive open-world, Nintendo is steering the series into a more serious survival and RPG route – something which the more adventure orientated roots of the series never did. it’s still not as intense as your regular RPG, but there are some elements to the core gameplay that are somewhat essential now.
Elements like cooking, for example.
During your travels Link is able to harvest and collect all sorts of ingredients for an array of recipes. Light a fire and toss some in, and you’re on your way to making a meal that buffs health, or give you limited resistances to cold, heat and more. There’s many possibilities to this systems, with a handful on display in the video below.
It seems preparation is going to be vital this time around, with players who stock up on more important meals a head of time able to explore more freely. If you wander into a freezing cold dungeon, for example, you might wish you had cooked that batch of peppers sitting in your inventory just moments before. The same goes for a gruelling boss fight, which would be far easier with a buff to your maximum heart number.
They’re just small examples of how you can utilise food (and sometimes botch it spectacularly) to your advantage in the game’s open-world. Personally, I’m down for as much cooking as I can do, just so that catching cooking tune keeps playing over and over again. It seriously is catchy.
The Legend of Zelda: Breath of the Wild is expected to launch on Wii U and Nintendo’s NX next year. When exactly, though, is anyone’s guess at this point.
Last Updated: September 21, 2016
The Order of the Banana
September 21, 2016 at 15:09
I want this so bad… I might just buy a NXT for it.