Facebreaker. Heart-broken.

56 second read

So I finally got to take a look at some of Facebreaker’s gameplay footage and I can’t say that I feel too impressed.

I was under the impression that the game would be a bit more of a casual version of Fight Night but with cool animations and nifty graphics. It looks more like an arcade fighter to me, no different to a lot of the 2D fighters that have been out there for years.

I hope that my first impressions are off because I thought that this new franchise had potential, but I lost interest in button mashing long ago.

[Ed] I have to disagree with you Nick, I downloaded it over the weekend and while it wasn’t anything like Fight Night I did really enjoy it. I found it to be closer to Dead or Alive than Fight Night though.

Last Updated: August 4, 2008

Nick De Bruyne

Video games writer, editor and critic since ’08. Living and breathing video games, movies and cars since the 80s. Follow me on Twitter if you love tons of gaming talk, and @pennyworthrevs for fun stuff and links.

  • I think that’s exactly what Nick is referring too, I have to admit I agree with Nick on this one, facebreaker’s initial marketing gave off a very different appeal to what we’re currently getting, and I’m a little disappointed and after watching some of the gameplay footage I’m not that keen on downloading the demo to check it out.

  • DarkOcean

    (Gorilla Tactic) Just play Soul Calibur IV 😉

  • Fudzy

    Played it for about 5 minutes this morning, I was sad to see they lost that innovative use of the right analogue stick. Also, were EA the company behind Ready 2 Rumble? If not I’d be expecting a lawsuit soon.

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