Yet another upcoming title has been shot, kicked and dragged off to the trash pile. EA has confirmed that the upcoming squad based shooter "Tiberium", has been officially been canned, complete with a whole bunch of folks getting fired. Tiberium, as most of you will know was based in the Command & Conquer universe that dealt with a futuristic war over the tiberium crystal resource. According to EA, the game was not living up to the quality standards that they have come to expect from their development studios. EA had the following to say:
"EA has suspended work on Tiberium effective immediately," "The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market." Stories like this are making me realise that as the games industry grows, the demand for high quality titles is getting a lot more serious. It is nearly safe to say that from now on, even though a new title may be announced, there is always the chance that it may not see the light of day. While it is sad to hear that a potentially good game was killed, I have to say that I am glad that EA are upping their quality control and trashing low-quality games as opposed to just releasing crap to cash in on a well known brand. Developers better up their game, or they may be finding themselves out of jobs.
Deadpool 2, or Deuxpool as I’m calling it, has the ball in its court then as Reynolds straps back into the tightest of red spandex, while director David “John Wick” Leitch takes over from Tim Miller. That’s a big change in tonal direction, as Miller’s style was that of a more visual nature while Leitch rose to fame as the co-director of John Wick and its amazingly grounded action scenes. It’s that very pedigree, that helped Leitch land a job directing the sequel.
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