Just about everything in Fallout 4 is hostile to everything else, as that wasteland runs on the ideology of the survival of the fittest. Or he who has the most adhesive in their backpack. Anyway, sooner or later, you’re going to see a battle or two rage on in Fallout 4. Everybody wants something of value in that game, which is usually best obtained by introducing blunt force trauma to the skull of the person who has it.
So what happens when 100 super mutants tackle 10 000 legendary Ghouls? See for yourself below.
Pure lag, for starters, it seems. YouTuber Cosmic Contrarian has been pumping out Fallout 4 video battles since the game arrived, pitting the biggest ass-kickers in that game universe up against overwhelmingly absurd numbers. You might have seen some of his other stuff so far, such as:
- 100 ghouls vs 100 synths
- Super mutant behemoth vs legendary Deathclaw
- 1000 deathclaws vs 100 Brotherhood of Steel knights
- 1000 super mutant behemoths vs 100 Brotherhood of Steel knights
- [MASSIVE Spoiler Alert] vs “Everything”
- 2000 Mirelurks vs 100 Minutemen
If you can’t see the video above, because you’re at work and you’re fairly positive that Jenkins is going to go tattle on you to the boss, you’re probably wondering how the battle went. According to Cosmic Contrarian , only seven Super Mutants survived the brouhaha, with all the ghoulies completely eradicated.
“The average grenade they [the Super Mutants] throw kills between 20 to 50 ghouls,” Contrarian said to Polygon.
All each super mutant really has to do is throw 2-4 grenades before dying which most of them do and when that happens the ghouls bodies go flying all over the place and it looks really cool.
Damn, and I thought the Brotherhood of Steel was badass. The funny thing is, is that this battle would have been a lot shorter, as Contrarian originally planned to use regular Ghouls in the battle. Now let’s see what happens when 10 000 Dogmeats go up against a 100 Codsworth bots.
Last Updated: November 24, 2015
Admiral Chief - World on Fire
November 24, 2015 at 11:08
Man, that lag hurts my eyes!
Admiral Chief - World on Fire
November 24, 2015 at 11:10
I loved creating “battles” like this in Half Life. Marines vs Aliens battles were always so damn fun to watch
Original Heretic
November 24, 2015 at 11:15
I love how it starts with the face-off first up. “Your mission, should you choose to accept it…” Kill all the glowing guys!!
RinceThis
November 24, 2015 at 11:15
How do they do this?
Admiral Chief - World on Fire
November 24, 2015 at 11:19
Are you being serious?
If so, they will be using console commands to spawn the entities, and then activate the AI afterwards to UNLEASH THE
KRAKENMUTANTSRinceThis
November 24, 2015 at 11:21
I am. Apparently they will allow mods on consoles so curious to hear how that might be done.
Admiral Chief - World on Fire
November 24, 2015 at 11:23
Well, I’m curious to see if a XBONE or FAWR will melt when you load something like this on one.
(not joking, I’d really like to see how the units perform under a massive load like that)
RinceThis
November 24, 2015 at 11:38
easily! https://s-media-cache-ak0.pinimg.com/originals/c5/98/77/c5987751bddee68c4ddb8d069b515e65.jpg
Admiral Chief - World on Fire
November 24, 2015 at 11:45
Oh you
Jim Lenoir (Banana Jim)
November 24, 2015 at 13:11
Space magic!!
Jim Lenoir (Banana Jim)
November 24, 2015 at 13:11
This is what happens when parents do not want their little Jimmies to play with GI Joes, toy guns, or those awesome bags of plastic soldiers…. they go mad and start simulating large battles in video games.
This could also be a sign that he’s a potential serial killer –