Have you read my Call of Duty: Advanced Warfare review yet? I am genuinely surprised by how much I like the game. At the review event, I got the chance to chat to Michael Condrey, co-founder of Sledgehammer Games. Apparently, all the technology seen in-game is not too far from reality. They’ve researched it all, and it’s all science.
Interestingly enough, the team chatted to Philip Ivey, the Production Designer for District 9. They wanted to make a Call of Duty game that was set in the future, but that didn’t come across as being science fiction. Ivey advised them to make use of identifiable scenarios, locations, and technology that people could accept was real. Thinking on it now, District 9 does have the sci-fi touch, yet, it still feels entirely believable. The same could be said for Advanced Warfare. I never once thought that the game was completely unrealistic.
According to Michael, if you can do it and you can play with it in-game, that technology already exists. Exosuits, augmented reality, rail guns… if they’re not working today, they certainly will be in future. It’s kind of scary actually, apparently this sort of tech is much closer than we think it is.
One of my biggest concerns is that die-hard Call of Duty fans will be left behind, not enjoying the game and all the new changes. I asked Michael about it, and he compared this futuristic step to that of Modern Warfare. Back then, it took the series away from the conventional World War II setting, and fans really loved it.
Personally, I think Advanced Warfare has taken a step in the right direction. I can’t imagine a future Call of Duty title NOT having this new kind of movement or technology. What do you think though? Is the game too different… too unrealistic? Will you be playing it?
Last Updated: November 3, 2014