Home Gaming Anthem is an evolution of Bioware’s heart and soul

Anthem is an evolution of Bioware’s heart and soul

2 min read
12

Anthem Screen 15

There’s a certain expectation that fans have for games from certain studios. Blizzard? There better be shoulder pads the size of aircraft carriers on the game models. Platinum Games? Enough action to make a Michael Bay film festival look like a showcase for pacifism. When it comes to Bioware, fans of that developer want story, nuanced characters and a history of the world around them that they can soak up.

In many ways, Anthem feels like the opposite of that. Sure it has its lore and bold new setting to explore, but it doesn’t felt like there’s much room for more traditional Bioware elements when they’re operating in a shared space of online ballistics. Never fear though, Because Bioware is dead certain that Anthem is an evolution of what the studio has created in the past. And definitely not a devolution like Mass Effect Andromeda was.

“If you look at BioWare games on a spectrum, from Baldur’s Gate to Neverwinter, and Jade Empire to Knights of the Old Republic, to Mass Effect and Dragon Age, you’ll see that the games have always been about evolving our technique and storytelling… so the way that we look at it, Anthem is not a departure, it’s the continued evolution of our craft and our technique,” game director Jon Warner  said to GamesIndustry.biz.

Anthem Screen 1

I think once players get their hands on it and dive in they are going to find a world that is well realised and full of rich characters that you’re going to want to get to know, and you’ll be the hero of your own story, and honestly that is the heart and soul of a BioWare experience.

With Mass Effect 1 and 2’s lead writer Drew Karpyshyn on the Anthem team, the game does have a heavyweight plotter in its corner. Warner added that after work was done on Mass Effect 3, Bioware’s core “vision for Anthem has remained steady and true”.

It’s always been true to itself and true to the vision we laid down when we set out to do it after Mass Effect 3.

Give us a story that feels like we actually matter, create a world that isn’t based on vague mysteries that are never resolved and I think we’ll have a narrative winner on our hands come February next year.

Last Updated: August 31, 2018

12 Comments

  1. Lol, balls.

    This is marketing rubbish. You cannot have a great narrative experience in an online world.

    Also, I only read the first few lines because it would be a waste of time reading anything from EA.

    Reply

  2. Kromas

    August 31, 2018 at 08:22

    Yeah … giving this a wide berth till maybe a year later on special and after the controversies have been patched out.

    Reply

    • G8crasha

      August 31, 2018 at 09:19

      Well, I was suckered into the Origins Access Premier subscription, so I’ll have it on day one!

      Reply

  3. Pariah

    August 31, 2018 at 08:25

    Honestly I just want to get lost in the world. Story is great, for sure. But you know, Guild Wars 2 did story amazingly well, so the whole online thing isn’t exactly new space for storytelling. And BioWare do know how to tell a story.

    Now if there are no animation issues, the only thing that remains is a compelling world to explore.

    Reply

  4. Gr8_Balls_o_Fire

    August 31, 2018 at 12:07

    Lol, balls.

    This is marketing rubbish. You cannot have a great narrative experience in an online world.

    Also, I only read the first few lines because it would be a waste of time reading anything from EA.

    Reply

  5. John Van Rensburg

    August 31, 2018 at 12:08

    I see the EA propaganda machine hard at work, and I’m still not buying it. you fooled me with Andromeda…you won’t fool me again.

    Reply

Leave a Reply

Your email address will not be published. Required fields are marked *

Check Also

Manchester United Sues Football Manager Over Use of their Name and Fan Mods

Manchester United, that massive global football brand whose fans are as equally annoying a…