Though the PC version of DICE’s upcoming Battlefield 3 will be getting extra love and attention – making it without doubt the best version of the game to get, that doesn’t mean the console versions are going to suck.As a matter of fact, not only will the console versions be awesome – they’ll fundamentally be the same as the PC version.
Only without some of the graphical edge the PC version will have, of course.
â€Our philosophyâ€ said Executive Producer Patrick Bach to MSXbox-World â€œis to not to talk about things we cannot prove and this is true also when it comes to the quality of the Xbox 360 version of the game. All of the core game systems (animation, destruction, rendering, audio etc.) are the same on all platforms so there will not be a difference when it comes to the general experience of the game. Some technicalities will of course be different due to larger memory and the graphics cards you can have on the PC. We are trying to push the envelope of FPS games in general and this will be obvious in all versions of the game. Looking back to what quality we achieved with Battlefield Bad Company 2 last year we do know how to make high quality games on all platforms.â€
Thing is? It’s not really true. While the PC version will support 64 players (Although technically it’s capable of going as high as 256) in its multiplayer mode, console players will have to make do with 24. Why?
â€œWe always have to find the sweet spot between player count, visual quality, destruction, vehicles, network traffic and general game quality in all games we are building. In this case we are focusing on all of the above and have come to the conclusion that 24 players on the console gives us the right balance. We had this number in Battlefield Bad Company 2 and that worked pretty good we think. We still have more players than most other FPS games on console with the added value of vehicles and destruction that we are almost alone in having. We have seen some games trying to do more and not always succeeding since it is really hard to keep the quality of the experience when just adding more players. We are not worried that the intensity of the multiplayer experience will not be enough on the consoles even if we are pushing the numbers further up on the PC.â€
I’m not a fan of the first person shooter – but this game even has me excited. It’s just so gosh-darned purdy! Well, as purdy as war can be, I suppose.
Source : MSXbox-world
Last Updated: April 21, 2011