If you’ve been patiently waiting for the new update for Battlefield 4 that enables it to use that fancy new Mantle API that AMD’s been harping on about, your wait is over. Unfortunately, the driver from AMD isn’t. So wait some more.
“The new game update for Battlefield 4 brings the Mantle renderer that DICE has developed in conjunction with AMD. With this first release of Mantle, you can expect performance increases in the game if you have the hardware to support it.” says DICE on the Battlelog blog.
To enable Mantle, you’ll have to follow a few steps, which are outlined here:
In order to use Mantle you will need the following:
- AMD Catalyst 14.1 Beta drivers. AMD will post them here.
- AMD Radeon GPU with Graphics Core Next
- Note: AMD Catalyst™ 14.1 initially supports the AMD Radeon™ R9 290X, R9 290, R7 260X and “Kaveri” APU
- 64-bit Windows (7, 8 or 8.1)
If you have the above you will see a new “Graphics API” option in the in-game Graphics Options settings after starting the game, here you can switch between using DirectX 11 and Mantle (remember to restart the game after changing).
It looks like you’re going to need a new AMD card or a Kaveri APU to take advantage of it right now. Mostly, Mantle will help eliminate the performance drops you get when there’s a CPU bottleneck, so those of you with perfectly tuned systems might not see one iota’s difference. For others, you could end up seeing as much as a 45% increase in performance.
If you manage to get Mantle running (once AMD’s drivers are available) do let us know if you notice any significant performance. Those of you patiently waiting for the damned game to work properly, well, you’ll just have to wait a little longer.
Last Updated: January 30, 2014