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Bloodborne devs targeting 30 fps

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Bloodborne tgs 3

Bloodborne is looking gorgeous. It’s even getting me hopeful about a PS4 version of Dark Souls 2; the gruesome and grotesque artwork really deserves the new console’s processing power – it looks amazing. Bloodborne, however, will only run at 30 fps. But this is on purpose.

In an interview with PlayStation Lifestyle, Bloodborne producer Masaaki Yamagiwa stated that while no official announcement has been made,

They will probably go for 30fps since that’s what they found to be the best fps (frames-per-second) to play action games. […] they weren’t targeting 60fps because it’s not first-person shooting, it’s an action game.

I’m not sure I understand why a first person shooter needs a higher frame rate than an action game. Surely at close quarters with melee weapons, or while taking on those enormous enemies, the more frames per second the better? This is probably just a compromise to keep the game looking so pretty at high resolutions, but I’m really surprised that frame rates are coming up so often with issues.

Based on what I’ve seen so far of the game, Bloodborne looks magnificent at 30 fps. It’s smooth and impressive. But do you think this is silly of game studios? Should they all be aiming for 60 fps, regardless of the genre? Other studios have come under fire for claiming that 30 fps is more “cinematic” than 60 fps – should it just become an industry standard to aim for the higher frame rate, or can action games sustain excellent gameplay without striving for those higher fps counts?

Last Updated: October 28, 2014

70 Comments

  1. Rags

    October 28, 2014 at 12:11

    The problem is not just how it looks but how it plays. 30fps plays horrible. 60fps should be the minimum target while 120fps ideal for the high refresh rate monitors and tv’s.
    So when reviewers say 30fps is fine and just swallow the PR spin it worries me.
    http://blogs.valvesoftware.com/abrash/

    Reply

    • Sir Rants A Lot Llew

      October 28, 2014 at 12:33

      Completely agree.

      It has nothing to do with being “cinematic”. One can’t compare it to live action footage running at 24.5FPS or whatever the exact standard is. It’s just not the same thing.

      With a CG generated image lower FPS on a higher Hz monitor means that fast moving objects seem to “teleport move” where it’s a very uneven, jittery movement from point A to point B.

      I just wish that devs and publishers would stop telling people they can’t see the difference and pretending we are idiots.

      Reply

      • SlappyWappy

        January 14, 2015 at 18:00

        Its what their budget allowes and what Sony told them to say. I’m worried from is going to become another company that Sony takes under. Not necessarily because of this game, but I don’t have high expectations for the future.

        Reply

    • OVG

      October 28, 2014 at 12:44

      Budget. Supply and demand.
      If I was the producer I would make the game 30fps. If our financial forecast was correct and its going to sell like that Metal Gear Demo then I would go for 60fps and keep the positive energy from the target market for years to come.

      Doubling the frame rate also means more than doubling the production budget.

      Reply

      • SentientSlug

        October 28, 2014 at 13:11

        Promise me….

        Reply

        • OVG

          October 28, 2014 at 13:14

          I promise… …

          Reply

          • SentientSlug

            October 28, 2014 at 13:15

            HAHAHAAHAHAHAAH. look i doubt doubling the fame rate doubles the production budget. HIGHLY highly doubt that.

          • OVG

            October 28, 2014 at 13:17

            Triple…

            I do know that the power of the GPU is doubled. 50gigs per disk, lots and lots of money.

  2. Spaffy

    October 28, 2014 at 12:12

    I’m not going to get drawn into this argument again.

    Reply

    • Rags

      October 28, 2014 at 12:18

      Actually this. I am not sure if people asking the question genuinely don’t know the answer or just trolling for clicks? Both are bad.
      “30 fps is a smooth experience” Well let me adjust the size of my salt measuring spoon when I read the next review.

      Reply

    • Sir Rants A Lot Llew

      October 28, 2014 at 12:34

      You are perhaps a wiser man than the rest of us for avoiding this topic lol

      Reply

    • Admiral Chief 0

      October 28, 2014 at 12:36

      • RinceThis

        October 28, 2014 at 12:51

        Is this 30 FPS?

        Reply

        • Admiral Chief 0

          October 28, 2014 at 12:54

          SO MANY P’S!!!!

          Reply

        • OVG

          October 28, 2014 at 13:20

          120fps if you ask Ubisoft.

          Reply

        • OVG

          October 28, 2014 at 13:22

          I just upgraded it to 1080p. NOTICE the extra detail.

          Reply

          • RinceThis

            October 28, 2014 at 13:25

            And increase in budget of 500%. Worth it!

          • OVG

            October 28, 2014 at 13:32

            It did not sell the 5million that our airhead analyst promised.

            IM SELLING THE SEQUEL AS AN EXCLUSIVE TO THE HIGHEST BIDDER.
            The fans can fuck off.

          • Alien Emperor Trevor

            October 28, 2014 at 13:38

            Winning!

  3. house_hero

    October 28, 2014 at 12:17

    It also depends on how the game handles those 30 frames. I tried the demo for The Order 1886 and it felt really smooth at 30fps… due in part to the subtle motion blur. But 30 fps with no motion blur or AA looks meh.

    Reply

  4. Hammersteyn

    October 28, 2014 at 12:19

    A game like this will needs to run butter smooth. A hint of lag can mean the difference between life and death in these type of games.

    Reply

    • Admiral Chief 0

      October 28, 2014 at 12:25

      BUTTER ON MAH BELLEH!!!

      I mean, yes, yes you are correct

      Reply

  5. Sir Rants A Lot Llew

    October 28, 2014 at 12:24

    TV standards are 60Hz minumum nowadays. You don’t get 30Hz TV’s and so 30FPS can look very jarring on the TV unless you do a few tricks such as subtle motion blur.

    60FPS really should be the industry standard to match the minimum refresh rate of displays nowadays.

    This nonsense of “action games should be 30 and First Person should be 60” is just irritating and makes me feel like they think we are all idiots!

    Reply

  6. Admiral Chief 0

    October 28, 2014 at 12:25

    Lazy devs are lazy

    Reply

  7. OVG

    October 28, 2014 at 12:27

    FAIL.
    Let Kojima show how its supposed to be done.

    Reply

    • RinceThis

      October 28, 2014 at 12:53

      I don’t have 6 minutes to spare…

      Reply

      • OVG

        October 28, 2014 at 12:56

        lol

        Reply

        • SentientSlug

          October 28, 2014 at 13:13

          Say you promise…. Never again?

          Reply

          • OVG

            October 28, 2014 at 13:25

            I promise I promise I promise…
            I hope the marketing department at Microsoft are reading this.

            My details are…

  8. OVG

    October 28, 2014 at 12:30

    Blighttown FRAME RATE for the console peasants.
    We all remember how fun Blighttown was? at 20fps.

    Reply

    • Her Highness the Hipster

      October 28, 2014 at 12:46

      that was a nightmare!

      Reply

      • OVG

        October 28, 2014 at 12:58

        I DIED!!! 🙁 😛

        Reply

    • RinceThis

      October 28, 2014 at 12:55

      They got ‘Press the d-pad to open this’ crappy porting instead 😛

      Reply

      • Alien Emperor Trevor

        October 28, 2014 at 12:58

        Rather that than a powerpoint presentation. 😀

        Reply

  9. Ryanza

    October 28, 2014 at 12:30

    Masaaki Yamagiwa is looking for shit. 30fps best fps to play action games.

    It’s like the gaming industry marketing team is hard at work. So let me explain Masaaki’s words. With a 3rd person game where they try to create a detailed world and try to bring that world to life, there is much more going on in the screen of the player than say the screen of a first person shooter.

    On console 30fps means more detail and better graphics. That is why ID created a high texture streaming engine (ID Tech 5) to give more detail and good graphics at 60fps. I just don’t know how The Evil Within fucked that engine up.

    anyway. Masaaki Yamagiwa stop talking shit. Explain the shit properly. Don’t fuck up Bloodborne’s image with that shit.

    Reply

  10. OVG

    October 28, 2014 at 12:36

    BLIGHTTOWN 1frame per second. Just blink your eyes and pretend this picture is the game.

    Reply

  11. OVG

    October 28, 2014 at 12:38

    So according to him Diablo 3 on the PS4 should only be 30fps?

    I do agree with him about Shooters but then Why is DESTINY 30fps?

    1st world problems… fcuk my head hurts.

    Reply

    • Admiral Chief 0

      October 28, 2014 at 12:42

      Nurse, get me 750ml of whiskey, STAT!

      Reply

      • OVG

        October 28, 2014 at 12:47

        I hope the prick does not hurt.

        Reply

        • Alien Emperor Trevor

          October 28, 2014 at 12:48

          Would depend on how it’s administered?

          Reply

          • OVG

            October 28, 2014 at 12:52

            Im a gamer, UP THE BUM. We are used to that :p

          • Admiral Chief 0

            October 28, 2014 at 12:53

            Eina

          • OVG

            October 28, 2014 at 12:54

            Nothing a patch cant fix.

          • Sir Rants A Lot Llew

            October 28, 2014 at 13:03

            yikes….

          • Alien Emperor Trevor

            October 28, 2014 at 12:57

  12. Pieter Kruger

    October 28, 2014 at 12:47

    I just can’t understand why the almighty PS4 can’t handle all these exclusives at 1080p 60fps as promised and preached by everyone and everything Sony? ????

    Reply

    • Mongoose

      October 28, 2014 at 13:14

      I would rather blame the developers for not getting the best out of the PS4 or Xbox One.

      Reply

    • OVG

      October 28, 2014 at 13:30

      Good point. You would think Drive Club… if it worked would be the same standard as GT.

      Reply

  13. Tarka_za

    October 28, 2014 at 12:50

    Developers don’t “target” 30fps. They accept 30fps because their engine is too poorly optimised to run at 60fps.

    Reply

    • OVG

      October 28, 2014 at 13:01

      That explains the $500 million budget for Destiny 😛

      Reply

    • Sir Rants A Lot Llew

      October 28, 2014 at 13:03

      Well said

      Reply

  14. SentientSlug

    October 28, 2014 at 12:55

    I don’t think it makes a massive difference unless you have x-men eyes. Have you got x-men eyes? NO.

    Reply

    • OVG

      October 28, 2014 at 13:08

      It does. I was like you… sigh the good old days.
      Then I played TLOU on a 52 inch screen half a meter away. Now Im an Elitist pig who cant wallow with the peasants. I have already revolted. I might even join the Master Race… GIDDY UP HORSEY

      Reply

      • SentientSlug

        October 28, 2014 at 13:10

        Please promise me that you will not sit that close to a television ever again. promise me…

        Reply

        • OVG

          October 28, 2014 at 13:27

          1 Meter…
          Flip, I long for the day in the future when our screens sit on a contact lens.

          Reply

      • Pieter Kruger

        October 28, 2014 at 14:58

        Old four eyes….!!! You really should get those lookers checked out, seriously!

        Reply

      • Mark Treloar

        October 28, 2014 at 15:48

        We will have Star Citizen at 60FPS and on a shoe string budget compared to Destiny.

        Reply

  15. Alien Emperor Trevor

    October 28, 2014 at 12:59

    Has anyone else noticed how they’re always aiming for or targeting 30fps when they talk about this type of thing? That makes it sound like they’re even struggling to get it to that. Never mind trying for 60, then realising they can’t so settling for 30.

    Reply

  16. Viking Of Divinity

    October 28, 2014 at 13:09

    How Many times do I have to hear this from developers and publishers. 30 FPS in unnaceptable in this day and age. .

    I’m Done, Bayonetta 2 reaches 60 FPS on the Wii U. So wht can’t they Dial down the fiddly gfx things to make the game run at 60 FPS.

    Seriously, I blame Ubisoft, they seem to be the ones most pushing this BS.

    Reply

    • OVG

      October 28, 2014 at 13:12

      Blame the gamers… you know? the other 92% of gamers who buy a game based on the cover. To them owning a PS4 or Bone is just for bragging rights. They would not know the difference between a 4bit or 64 bit game.

      We vote with our wallets. The gamers decide in the end while the developers and Producers SKIM the FAT.

      Reply

    • Alien Emperor Trevor

      October 28, 2014 at 13:14

      Is it right that I read that in a Samuel L Jackson voice?

      Reply

      • Viking Of Divinity

        October 28, 2014 at 13:22

        Short answer: Yes.

        Reply

      • OVG

        October 28, 2014 at 13:28

        MOTHER FCKER!!!

        Reply

      • RinceThis

        October 28, 2014 at 13:30

        When I read something from OvG it’s always in a Woody Allen accent 😛

        Reply

        • Alien Emperor Trevor

          October 28, 2014 at 13:33

          Now picture him on helium.

          Reply

          • OVG

            October 28, 2014 at 13:37

            BWAHAHAHAHA

        • OVG

          October 28, 2014 at 13:37

          Thats because I played with your private parts when you were sleeping 😛

          Reply

          • Admiral Chief 0

            October 28, 2014 at 13:45

            O_O

  17. HisDivineOrder

    October 28, 2014 at 14:46

    Every game should come to PC if only to ensure there is at least one version capable of hitting the full framerate available at the full set of effects at high resolution.

    Games deserve no less. It is not the developer failing the game; it’s the supposedly “new” consoles that fail the games.

    Reply

  18. Titanium_Cranium

    October 30, 2014 at 22:10

    They’re actually targeting 20 fps.

    Reply

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