Bungie's Destiny takes Borderlands one step further

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Destiny is one of the games shown off at E3 that looked awesome, but hasn’t gotten much hype as of yet.  The MMO shooter got our “best Shooter” award from E3, but what are they doing to take the genre in a new direction?

In an interview with Edge, Bungie explained that they were taking inspiration from other open world shooters such as Far Cry and Borderlands.  They will even let players level up using Talent Points.  Beyond revealing that he’s attached to his gun in Borderlands, Joe Staten (the creative lead) explained:

“When we look at a game like that, we look at the things they’re doing well and also at opportunities they might have missed that we can capitalise on. You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too. We don’t do that just once or twice in the game, we do that all the time, everywhere. You see other people on the horizon, hear gunfire over a hill and see space magic flying behind some trees, and you know… there are other people out here, that [changes everything]. Borderlands right now is: ‘I’m going to walk into that space and we’re going to clear them out and keep going’. And frankly that’s not just Borderlands, that’s any co-op shooter.”

Destiny is was my first experience of NOT getting nauseous while watching gameplay of an FPS.  That’s quite an accomplishment.  Maybe this will be the first FPS that I can actually play.  In any event, if they can learn from the Borderlands franchise and make things even better, we can expect a lot from this game.

Last Updated: August 1, 2013

Zoe Hawkins

Wielding my lasso of truth, I am the combination of nerd passion and grammar nazi. I delve into all things awesome and geek-tastic. You can read more of my words over at www.borngeek.co.za, or just follow me on all the social networks to get the true range of my sarcasm and wit.

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