Call of Duty: WWII reinstates dedicated servers

2 min read


Call of Duty: WWII hasn’t had the best launch. Sure, it’s sold like madness, and it’s a pretty damned great game – but it had more than a few server issues at launch, which prompted developer Sledgehammer to yank a few features just to get the game running properly.

They also transitioned to P2P after launch to keep things stable. Dedicated servers have now returned. In an update on Twitter, Sledgehammer has confirmed that Dedicated servers are running on all platforms.

That should put an end to the whirlwind of complaints about hit detection, loss of progress and the other things that people have been moaning about. Kidding, there’s nothing on earth that could stop Call of Duty fans from whining.

That said, the much-vaunted Headquarters social space is still a very lonely place, with the 48-player hangout defaulting to solo. You can invite friends over, but it still makes it a bit harder to watch people open those (cosmetics containing) lootboxes.

The game’s awaited PC patch has also gone live, with a big focus on ridding the game of hackers and cheaters.

“Cheaters and hackers create a plethora of issues in-game and ruin the overall experience for everyone,” says Sledgehammer in a post. “We are committed to banning those who exploit the game to gain advantage over other players. However, you all are integral to our process, and we appreciate your help. Please utilize the in-game reporting feature for suspected cheating.”

Last Updated: November 15, 2017

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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