Call Of Duty: Black Ops 3 is breaking away from “left trigger, right trigger, dead” tactics

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COD

If there’s something that I’ve been rather adamant about, it’s that every single game ever made is a series of actions that are repeated until done with. That explains FIFA, NASCAR, fighting games and of course, shooters. Call Of Duty usually gets the bulk of ire thrown towards it, with folks deriding the popcorn entertainment single-player and the linear progression towards the finish line. But this year, Call Of Duty: Black Ops 3 wants to shake things up.

Which Call Of Duty sort of did last year, with Advanced Warfare. Say what you like about the game, but throwing in enhanced movement controls made it feel a little bit new last year. But this year, developer Treyarch wants Call of Duty: Black Ops 3 to not feel like an extended version of whack-a-mole, played with the controller triggers. That’s according to game director Dan Bunting, who explained to EDGE via GR that the game will first focus on subliminally moving through maps and escaping potential kill-zones:

We still push people into choke points and constrain heights, but we wanted to give players an extended mastery curve, to expand the upper limits of how they learn movement through the map. We automate a lot of things. We let players concentrate on the combat; everything else is fluid – it sublimates to a primal part of your brain.

Which means that this version of the game needs to break free of the usual trigger-happy actions, as campaign director Jason Blundell detailed the new nav-mesh AI which also works with the environment and has 20 different “mentalities”:

With the greatest reverence and respect for [Call of Duty], sometimes the tactic is just left trigger, right trigger, dead. With some of our new AI archetypes, that won’t be viable. We’ve also opened up the spaces, so you need much better situational awareness.

Sounds interesting. One problem that I’ve always had with Call of Duty games, is that I’ve never felt pressured enough to use my entire arsenal during a stage. It truly has been a case of pressing the right trigger at the right time. if Call Of Duty: Black Ops 3 can force players to not only think smarter but to use all the tools they have in order to save the day, I think the results could be familiar, yet fresh. After all, work with what you have.

Last Updated: June 8, 2015

Darryn Bonthuys

Word-slinger at Critical Hit. Inventor of the macho Swiss gym chocolate known as Testoblerone. That's...that's about it really.

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