So you fought like hell (and through hell) in DOOM. Now, are you ready to escape it, minus all the guns and fast-paced shooting? That’s basically the premise for upcoming scare title, Agony (via PC Gamer).
Agony is a first-person survival horror game currently in development. Players will begin their journey as tormented soul within the depths of hell without any memories about his past.
The special ability to control people on their path, and even possess simple minded demons, gives the player the necessary measures to survive in the extreme conditions they are in. By exploring hostile environment and interacting with the other weary souls of the hellscape, the hero will soon understand that there is only one way to escape from Hell, and it will require a meeting of the mystical Red Goddess.
Damn, Agony sure makes DOOM look kind of tame. There’s something quite frightening about exploring hell without a shotgun or rocket launcher in hand.
The player’s only means of offense (if you can even call it that) is their ability to possess nearby, weaker souls. Here’s the sort of stuff they can expect to take control of…
- Ethereal soul – Allows the play to be temporarily immortal as well as levitate and become invisible, but only for a short period of time.
- Martyr – The human souls of hell and the weakest type to possess, but also have the widest range of abilities, such as swimming, using a torch, solving puzzles and more. Stealth is the main goal of this type, and special stealth techniques will be needed to avoid the powerful demons of hell.
- Demon – The strongest soul type to possess with the most powerful abilities, but also the hardest to possess and control. Consuming hearts gives the demon power to fuel its strength and immense durability array of powers.
Never mind. I guess if you possess a demon, offense is actually possible. If you aren’t strong enough to take control of one however, well, I guess you should run like hell, which is where I presume Agony’s horror aspect comes in.
Agony started out on Kickstarter last year, but it failed miserably. It only managed to raise €3,327 out of its €544,400 goal. I don’t know if that’s because people perhaps found the game offensive (hell can be a touchy subject), or if there was just genuinely little interest in a project of this nature.
Whatever the case, Agony has stuck around, and is slated for a release sometime next year. Does it interest you at all? Would you play it?
Last Updated: May 31, 2016