Home Gaming Crackdown 3 will use the power of the cloud…no, really!

Crackdown 3 will use the power of the cloud…no, really!

1 min read


After a brief introduction from Microsoft’s German head, the dapper Phil Spencer took to the stage, to extoll the virtues of the Xbox One. It started off with a look at the delightful Rare Replay, but kicked off proper by showing some more of Quantum Break – the Xbox One exclusive from Remedy. It looks like it’s undergone a few changes since we last saw it, and is decidedly breath-taking stuff. Littlefinger!

Up next though? David Jones showing us a little bit about Crackdown, which now officially has a 3 on the end of it. Mr Jones talked about Verticality, and the game’s over-the-top nature. It’s a game that allows players to do anything.

I loved the first game’s orb-hunting magic, and was very worried about a new one being relevant in today’s modern gaming world. In the world premiere of Crackdown 3’s gameplay, re-agent games showed just how they’re keeping it modern, but at the same time keeping the classic gameplay intact. It’ll feature an all-new multiplayer mode that has you playing with many – Crackdown, the MMO?

Set in a brand new, gang-infested city, the game has a criminal hierarchy that you get to bring down. IT has fully destructible environments that seem to actually use that damned cloud Microsoft’s harped on about for years. It’ll use the cloud to deliver its physics, and it looks incredible. If it all works as advertised, it’ll be magical.

I’m ready to hunt orbs. Are you?

Last Updated: August 4, 2015


  1. Jonah Cash

    August 5, 2015 at 07:36

    New form of sandbox…. or just exactly the same open world crap as we have been getting for the last 3 years… Urgghhhh count me out.


    • WitWolfy

      August 5, 2015 at 08:16

      I’m already playinf games again like TWD season 1 just to get the urge to play sandbox games again. I need some linear scripted events in my life DAMMIT!


      • Jonah Cash

        August 5, 2015 at 08:42

        I am also in need of a straight forward story driven linear game with a great story. Is that really too much to ask? (apparently it is)


  2. Guild

    August 5, 2015 at 08:04

    When this launches I’d be interested to hear feedback on how it performs in SA.


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