Cross-platform next-gen work is a "nightmare"

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CrossPlatform

You might imagine, seeing that the Xbox One and PlayStation 4 are both essentially PC’s that porting games between them would be easy. You’d be wrong – according to Bethesda, cross platform development between the PS4 and Xbox One is a bit of a nightmare.

While the company is finding the transition to the new consoles easy, they admit they’re struggling with cross platform development.

"It’s really not easy, but it’s certainly much easier," Bethesda’s Pete Hines said. "I’m not trying to insult Sony or Microsoft, but they’re high-end PCs, the way they’re architectured. Though they’re still in development, they’re not done, they’re much easier to develop for."

Unless you’re working on both of them at the same time, that is.

"They don’t all play with each other. PC and Mac play together, but Xbox One is its own thing and PS4 is its own thing. The whole cross-platform thing is just a nightmare."

Of course, the reality is that they’re different machines; the PS4 has that GDDR5, while the XBOX One has ESRAM to help move data along at high speed so of course it’s going to be tricky to do cross-platform development . It’s much funnier to just point and laugh at Bethesda though, who have a bit of history of having one version of their games being a shoddy port.

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Last Updated: July 9, 2013

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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