Crytek’s “Codename : Kingdoms” will push the 360 to its limits

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Crytek, creators of Crysis and users of remarkable hyperbole are now claiming that their Xbox 360 exclusive “Codename : Kingdoms” will not only push the console "to its limits," it will also offer gamers  "a genuinely new" interactive entertainment experience.

Sure, they are known for stretching the capabilities of graphics hardware, but a new interactive experience? That sounds mighty similar to the rhetoric Microsoft’s been issuing with regards to Kinect. Could Crytek’s gladiatorial game be Kinect enabled? Possibly.

"… I think when we put Crysis 2 out we will show a level that is, multiplatform-wise, maxing out, but we will look into with Microsoft how Kingdoms can push the Xbox 360 110 percent, to its limits,” Crytek boss Cervat Yerli told CVG. I certainly hope they don;t take the 360 to its limits; it’d spark a whole new wave of overheating, red-ringed consoles.

"When you’re spending a multimillion budget only on the Xbox 360, that team will be able to crank out the last two or three percent left in the console. But I think that two or three percent will make the difference potentially between day and night that you cannot afford if you go multiplatform."

Speaking later, diverging from the topic of kingdoms, Yerli said "Kinect games are currently very casual, mainstream focused and designed to expand the market, but within two or three years it may be that Kinect plays home to triple-A productions." Triple-A productions like Crytek’s Kingdoms?

"I don’t know," he said. "Maybe, maybe not."

I hope all this wanton hyperbole isn’t for naught – and that 360 owners have something genuinely exciting to look forward to in Kingdoms.

Source : CVG

Last Updated: January 19, 2011

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