Patch adams

I still remember the day my family upgraded from the NES to SNES. That brand new console with new on-and-off mechanisms, new cartridges. It was beautiful – we plugged it in and started playing the newest Mario. Well, that’s not how it will be with the PS4 – you get to plug it in and start downloading.

Sony has confirmed a 300MB ‘update’ to version 1.50 to add support for remote play, multi log-in, second screen as well as broadcasting/spectating gameplay features.  However, not all features touted for PS4 will be available at launch:

Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game.

300 MB so that I can have some of the features my console should come with built in. Even the Blu-Ray/DVD player needs to be activated online when used for the first time. This might not be an issue for plenty of people – I know that I have the slowest internet of anyone in the office. However, I also know that when my internet is slow, it can take me ages to download 100 MB, let alone 300…and what happens if my connection drops mid download?

Are day one patches the new status quo? I would love for South African infrastructure to catch up with the rest of the world so that I don’t even have to think about these things. Unfortunately, my power went out while updating my Wii U and that pretty new console of mine could have been bricked in the process (luckily, it wasn’t). After spending a small fortune on a next generation console, I want to know that it will work straight out of the box.

But hey, maybe I’m just old school.

Last Updated: October 28, 2013

Summary
1.1
was reviewed on PC

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