Desilets: The future is digital, and there's nothing you can do about it

3 min read

Former Ubisoft and THQ creative director, Assassin’s Creed creator and currently unemployed developer, Patrice Desilets, believes that AAA titles will survive… but only if they go fully digital.  He says there is clearly still demand for the types of games that he makes, and that eventually AAA games will make money again.

When asked if mobile platforms will make AAA titles invalid, Desilet explains that the games satisfy a need that other games can’t.  Comparing mobile games to trashy magazines, he explains that while they’re fun and entertaining, they don’t fill the intellectual void like a novel does – they are interactive experiences.  However, he only sees AAA titles as being viable if the distribution model changes.  Referring to the backlash Microsoft dealt with before their 180, he said:

“Yeah, games come on disc, and I get it guys you were really pissed off, but, deep down, nobody cares about not having CDs any more. The future is digital, and there’s nothing you can do about it.”

He went on to speak about the scope of blockbuster games, arguing

“I believe we need a revolution in subject matter.  It has been four E3s that I’ve gone to, and it’s always the same thing. I get it: we all like space marines and shooters, but come on, we need to talk about something else.

While I agree with him, I’m not too impressed with his sanctimonious airs.  He claims that games need to have cultural points of view, pointing to Assassin’s Creed.  He went on to say

“Having a cultural point of view will become more and more important. There is something about where I come from in the game I was making [1666: Amsterdam]. I think that will change the entire industry.  We’re still talking about these things because the medium is really in its infancy. It’s so much easier in terms of production and coding to just blow stuff up than to create an interaction about human beings. It’s so much more subtle than killing. Eventually we’ll get there, and it’s really a shame that I cannot finish 1666, because it was about all of that.”

“I’m sorry guys, it was amazing. And it still is amazing, and I hope to get it back and finish it for you – and for me.”

I understand that Desilets is upset about needing to fight and file law suits in order to get his IP back – that is seriously awful.  However, stop being so arrogant.  Sure, maybe your game would be interesting and wonderful, or maybe it really wouldn’t be.  I think he is really wrong about the whole digital distribution thing, so maybe he’s wrong about his game, too.  Maybe time will tell – we’ll have to see how things pan out between him and Ubisoft.

Last Updated: June 28, 2013

Zoe Hawkins

Wielding my lasso of truth, I am the combination of nerd passion and grammar nazi. I delve into all things awesome and geek-tastic. You can read more of my words over at, or just follow me on all the social networks to get the true range of my sarcasm and wit.

Check Also

Activision-Blizzard revels in Destiny and Hearthstone’s earning potential

We never thought it would be a bad year for Activision-Blizzard, but they really did rake …