Home Gaming Destiny 2’s new Momentum Control multiplayer mode is like “the classic Halo custom game SWAT, but for Destiny”

Destiny 2’s new Momentum Control multiplayer mode is like “the classic Halo custom game SWAT, but for Destiny”

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There’s no other multiplayer like Destiny 2’s Crucible, which as of now is a finely-tuned machine of high-powered weapons and Guardian-shredding super attacks. The current Crucible is home to plenty of match types as well: You’ve got good ol’ Deathmatch, Control has teams racing to secure tactical advantages on a map and Mayhem is…well it’s freakin’ mayhem.

This week sees a new mode introduced: Momentum Control. It’s a game where the kills are quicker, the respawns just as fast and weapons play a larger role than ever before thanks to their ability to eviscerate being given a massive upgrade. “Next week, Lord Shaxx is mixing things up in the Crucible with a new mode called Momentum Control,” Bungie explained in their latest blog update.

Momentum shifts your focus to gunplay. This is a fast-paced, hair-on-fire experience where the lethality of all weapons has been cranked to 11. You’re incentivised to be aggressive as you defeat other Guardians to earn charged melees, grenades, and Supers. Many of us who have been playtesting this have compared it to the classic Halo custom game SWAT, but for Destiny. We’ve done a lot of trying out different weapons and seeing how they behaved in this heavily modified sandbox of a mode.

Here’s the crib list on what to expect from the mode:

Instant Respawn Times 

  • Out of the fight? No problem; drop right back in immediately

Weapon Damage Increased 

  • Higher combat lethality 
  • Everything in your arsenal is a contender

Ability Regen Requires Effort 

  • Defeat enemy players to charge your melee, grenade, and Super

No Tracker 

  • Sneak around your enemies for some sweet flanks

Amped Control 

  • Zones capture faster and grant more bonus points per kill

Super Charged Supers

  • Increased damage resist in Super means you become the 1,000-pound gorilla
  • Be careful, because Heavy weapons will put you down quickly

The Heaviest of Ammo 

  • Increased Heavy ammo respawn rates and drop amounts

It also sounds a lot like Call of Duty’s multiplayer, which favours quick kills and quicker respawns back into a map so that the flow of combat can be constant. Bungie says that the mode will be available during the Festival of the Lost, with feedback from fans deciding on whether or not it’ll be back for good. Oh waiter, I’ll have some Momentum Control with a side of pray ‘n spray please.

Last Updated: October 28, 2019

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