In the ancient year of 2014, there was a gun in Destiny that was hated and despised by anyone who ended up on the receiving end of it in the Crucible. A hand canon so fearsome, that it was originally fine-tuned to help balance the scales of Destiny. That gun was known as Thorn, a sidearm so rare that you’d have to be mad to attempt to obtain it back then.
Things changed however, and Thorn was left to gather dust during the events of the Taken War. Gone but not forgotten, Thorn makes a triumphant return in year three of Destiny. If you’re ready to earn it that is. Here’s a step by step guide on how to do just that in Rise of Iron.
Echoes of Darkness
The easiest step on this guide, requires you to complete The Wretched Eye strike and introduce some bullets to Kovik. Easy peasy, no difficulty requirements needed so you can roll through this on the lowest level if you want.
Harvest Of The lesser
Step deux requires you to take out a few Devil Fallen. And by a few, I mean 500 of them. Happy hunting!
Feast Upon The Light
Right, here’s where the difficulty amps up a bit. You’re going to need to hit the Crucible and start racking up some kills inside there. 125 of them to be precise, with Void-damage weapons. And before you start thinking that you have an easy solution to this, know that private matches don’t count towards this total. So no having a pal stand still while you blast them in the face over and over again.
Cleansed by the light
Consume five motes of Light to progress through this next step
Where it began
I hope you’ve been saving a Skeleton Key, because you’ll need one to open up a Strike Hoard Chest at the end of the Abomination Heist.
Once you’re finally done completing all of those steps, you can turn in the bounty and get a brand spankin’ new Year Three Thorn. And then you can go cause havoc in the Crucible and make everyone hate you more than Geoff when he tells Dad Jokes. Remember, Thorn does some absolutely delicious damage over time craziness, plus it fires gigantic barbs from its chambers. Awesome. Here’s a breakdown of what it’s capable of:
- Kinetic Damage – This weapon causes kinetic damage.
- Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.
- Accurized Ballistics – More range and impact. Increased recoil.
- Field Choke – More range and impact. Increased recoil.
- Aggressive Ballistics – More predictable recoil. Enhanced impact. Shorter range and more recoil.
- Final Round – The last round in a magazine deals bonus damage.
- Snapshot – Aiming this weapon is incredibly fast.
- Send It – Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.
- Perfect Balance – This weapon has extremely low recoil.
- Mark of the Devourer – Rounds pierce targets and cause lingering damage over time.
Last Updated: September 22, 2016