Home Gaming Destiny’s November update has a ton of changes

Destiny’s November update has a ton of changes

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Destiny sunbreaker

Destiny. It’s a video game where an enemy grunt still has the chutzpah to try and smack you down even after you’ve become legend for killing space-Satan – but it has pretty much run its course for me right now. With Q4 having other games to play, my Guardian has been gathering dust while other players have engaged in regular bounties and Strikes.

And that’s fine! When you’ve spent hundreds of hours inside a game world, fatigue quickly builds up. And that’s something that I can recognise, and which I’ve addressed by taking a break from Destiny for several weeks now. Still, I do plan to return eventually, and it’ll be to a newly-patched version of the game as well.

Destiny’s latest big patch, since the September launch of the Taken King, will address a number of lingering issues that the fans have been vocal about. Changes like a tweaked Crucible Forged quest-line, the option to purchase weapon parts from Banshee-44 and swords from Lord Shaxx. This all ties into the upcoming Iron Banner as well, which is promising better rewards. And more of them. Again. Again.

The Iron Banner this week is also using the Clash match type for the course of the tournament. Sounds fun. Here’s the full list of tweaks from the patch notes then. It makes for some heavy reading:


Nightstalker Hunter

  • Hotfix fixed an issue where extra shots from Quiver was creating infinite Shadowshot; Re-enabled the talent node to provide three shots correctly


  • Fixed an issue where the Warsat completion time was calculating incorrectly when a large number of Guardians were present
  • Fixed an issue where the Tower was featured for Red Bull questlines in the Director for non-eligible players


  • Fixed an issue where players were able to go out of environment during the Fallen S.A.B.E.R strike
  • Raid: King’s Fall – Fixed an issue where the Daughters of Oryx death scream volume was too loud

Quests & Bounties

  • Fixed an issue where joining players during certain phases of the Paradox mission would start an alternate encounter
  • Fixed an issue where a “Taken Trials” quest step could be completed outside the Dreadnaught



  • Fixed an issue that prevented the Mercy Rule from properly disabling players from joining in-progress
  • Warlock Radiance kills will now award +10 points to bring it in line with other Supers. – These points stack on grenade, melee, and precision bonuses
  • Radiance kills in the Crucible now include all kills during Radiance, with both weapons and abilities – This simplifies the “Sheathed in Flame” Warlock-specific Crucible bounty and final step of the “Master of Flame” quest involving Radiance kills
  • Fixed an issue where the Crucible faction rank-up package icon was incorrectly using the Vanguard icon
  • Drop rates for Legendary Items in Normal Crucible have been increased

Quests & Bounties

  • Subclass quests no longer require the player to unlock them one sub-class at a time
  • Quest and bounty steps that previously required wins now only require match completion
  • Fixed an issue where the daily Crucible bounty “Healthy Balance” was not properly completing on match completions
  • The “Featured Matches” weekly Crucible bounty now awards +3 points per win and +1 point for completion. Progress is not lost on losses
  • The daily Crucible bounty “Live Fire Exercise” will now count top 3 finishes in Rumble as wins
  • The daily Crucible bounty “Cover Fire” will now also complete when defeating an enemy player as the Spark Runner

Iron Banner

  • Increased drop rate for Legendary Gear in the Iron Banner playlist
  • Increased Iron Banner reputation gain from games by 20%
  • Added a package at Ranks 3 & Rank 5 that grants additional rewards to the player – Known issue: Some of the items from the Rank 5 package will not be awarded when you open it until you return to orbit
  • Added an Iron Banner Ghost Shell that can also drop in the playlist at Rank 5
  • Gear that buffs Iron Banner Faction reputation gain now have corresponding perk description and icons
  • Fixed an issue where Tempered Buff was not correctly appearing in the Character Screen


  • Adjusted Rumble landing positions on Frontier for better spacing
  • Moved Heavy ammo crates on Asylum
  • Added Asylum to the Skirmish playlist
  • Added invisible physics and kill volumes to prevent players from going out-of-bounds on The Burning Shrine, Frontier, and Vertigo
  • Fixed text in the introduction to Widow’s Court


  • Banshee-44 has remembered where he was keeping his stores of Weapon Parts, and now sells them for Glimmer – Faction Rep turn-ins have accordingly been reduced in value from 75 Rep back down to 50 Rep per 25 Parts
  • Shaxx now sells all three Legendary Swords to players who complete the quest “Blademaster” to obtain one of the Exotic Swords – Legendary Swords now have a Level Requirement of 40
  • Fixed an issue where players could not accept a refurbished Arcadia ship from Amanda Holliday if they already had one in their Vault


  • The Agonarch Rune can no longer be transferred to the Vault or between characters to prevent a circumstance where that action would lock the player’s other characters out of potential rewards – Charged Agonarch Runes can still be vaulted and transferred between character
  • Fixed an issue where the “Wolfsgrin” emblem was not available from the Collection station if the player had a full collection
  • Fixed an issue where the “Laurea Prima” emblem would keep getting awarded to the player upon entering Orbit

The only tweak that I don’t see? A Macarena emote, that’s what.

Last Updated: November 18, 2015

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