Home Gaming DOOM is opening up its premium multiplayer content to everyone

DOOM is opening up its premium multiplayer content to everyone

3 min read

DOOM 666

I could wax lyrical all day about DOOM’s sublime single-player campaign and breakneck pace. Which is pretty much what I did last year when I reviewed the resurrection of the classic shooter and slathered it with the highest number of the beast that I could back then. While DOOM’s single-player campaign is universally loved, it’s multiplayer hasn’t exactly managed to draw in a crowd.

If you never jumped into it, DOOM on the multiplayer front was actually pretty fun I reckon. A spiritual successor to the style and flow of Quake 3 Arena, it also relied on speed and custom maps to draw fans in. Different strokes then I guess, but I can understand why people weren’t rushing to Satan’s servers.

Bethesda and id Software have a solution for that: They’re making all of the premium DOOM multiplayer content free.

The appropriately titled Update 6.66 will see all player progression reset, with all of the various guns and armour now tied to schedules for drops, achieving certain in-game tasks and by levelling up. Even the heads-up display is getting revamped, to offer players “better callouts for challenges, awards and scoring,” according to game director Marty Stratton in a new blog post.

The kill card has been completely revised to provide players a more clear and accurate account of their demise, including not just who killed them but also the players, weapon types, and damage that combined to kill them.

Other big tweaks include the Hack Module system being ditched for the new Runes system. “Multiplayer Runes are now persistent player abilities earned and included in a player loadout,” Stratton wrote.

Unlike the previous Hack Modules, Runes do not need to be activated and do not expire. Runes are persistent capabilities (or perks) that become a consistent and predictable component of your loadout and play style.

There’ll also be free play events on weekends for anyone interested that offers the first two stages, full multiplayer and some SnapMap sessions. Here’s the schedule for that, via GameSpot:

  • Xbox One: July 20 (9 AM PT/12 PM ET) – July 23 (9 AM PT/12 PM ET)
  • PC: July 20 (10 AM PT/1 PM ET) – July 23 (1 PM PT/4 PM ET)
  • PS4: July 27 (9 AM PT/12 PM ET) – July 30 (9 AM PT/12 PM ET)

As for patch 6.66, here are the full notes for that as well:

Doom Update 6.66 Patch Notes


  • Fixed an issue where textures appeared to glow on the player’s character.
  • Fixed an issue in Multiplayer where players would respawn frozen at the beginning of a Freeze Tag round.
  • Fixed an issue in Multiplayer where parts of the player model appeared transparent in some circumstances.
  • Fixed an issue where players would disconnect from a match under certain conditions.
  • Fixed an issue in Infernal Run where picking up the ball when out of ammo would cause problems with passing or receiving the ball.
  • Fixed an issue with the Multiplayer Challenge “Aimbot Hax” where Reaper Longshots would not count towards challenge completion.
  • Fixed an issue in Multiplayer with inconsistent power item spawns on Outbreak.


  • Added rotate on XYZ axis to the Grab Object manipulate controls
  • Added setting to remove network limitation on single player only maps.
  • Resolved various freeze and crash bugs.
  • Fixed various matchmaking and lobby issues.
  • Fixed visual bugs that result from combining specific HUD elements
  • Fixed various freezes and crashes with using Campaign Model.
  • Fixed coop crash with Bob and Rotate settings.
  • Fixed bug that caused AI to run into blocking volumes set to Block Demons and AI Sight.
  • Improved collision issues causing AI to partially fall into blocking volumes set to Block Demons.

The new update should be available right…now actually. Alongside a cheaper entry price, getting some boom in DOOM should be devilishly attractive now.

Last Updated: July 20, 2017


  1. 34gig download on steam. Yay for throttling.


    • Viper_ZA

      July 20, 2017 at 08:54

      Is the ping any better? Last time I tried MP it was quite bad, this was at launch though 🙂


      • Ringo

        July 20, 2017 at 11:43

        Pretty sure no local servers. So will still be bad. Battlefield and DOTA 2 for life, I guess.


        • Viper_ZA

          July 20, 2017 at 11:46

          Hehe haven’t played BF in ages now. PUBG is where its at! 🙂


          • Skyblue

            July 20, 2017 at 13:35

            Quake Champions

          • Viper_ZA

            July 20, 2017 at 13:37

            Tried it but the ping was also a bit of a hindrance, has it improved?

          • Skyblue

            July 20, 2017 at 13:40

            Local servers are available now so I have no excuse for my crap aim, crap movement and bad tactics anymore. Then I watch an Australian qualify for the NA Regionals with a 220 ping…

          • Viper_ZA

            July 20, 2017 at 13:43

            Hot damn, some people just have skillz I suppose. I am way too casual for that, but it is nice to have a lower ping whenever possible. Will definitely have to give Quake Champions another spin, albeit it will have to join a rather long list of “games to be played” haha!

  2. Deceased

    July 20, 2017 at 12:33

    In all honesty – the multiplayer experience for me was a let-down

    It did not remind me of Q3A at all – it rather felt like a CoD-esque experience with loadouts and other BS – sure it did have the demon-rune which you could pick up – but the core mechanic of picking a loadout was what caused it to fail in my eyes.

    ( granted – it was in the first week of launch that I tried it and decided it’s crap )


    • Skyblue

      July 20, 2017 at 13:57

      It was never supposed to be a Quake clone and many were disappointed by this fact. If you’re still keen on a Quake experience try Quake Champions as there are local servers available now as well. Just bring lube until the ranked matches kick in with the official launch as it’s still in open beta.


      • Deceased

        July 20, 2017 at 14:21

        I’m keeping my eye on QC – as I’m still hesitant

        That being said – I’m pretty much perma-lubed by the influx of trolls/trash in OW competitive – lost probably 200SR by me playing bad ( can’t blame others for everything ), and around 500SR to trolls/trash that don’t want to cooperate as a team but rolls competitive anyway 🙁


        • Skyblue

          July 20, 2017 at 14:27

          Tune in tonight to see the 3rd Euro Qualifiers for the regional’s to be held for the QC million dollar competition. Watching some top talent play will make you want to play more and it’s an entertaining esport.



  3. Kikmi

    July 20, 2017 at 12:59

    So. What you’re saying is I’m DL’ing 30+ gig of multiplayer content for a single player focussed game with no option to opt in or out. Is dit nou nie fokken slim nie.


    • Geoffrey Tim

      July 20, 2017 at 13:26

      Yeah. The Steam version is the FUCKEN WORST with this.


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