War. War never changes. But the game that you’re likely playing, the one which features that now iconic line, does – especially when it gets patched up. Yesterday, the first official, non-beta post-release patch for Fallout 4 went live on Steam, bringing a much-needed update t the game. At the time, Bethesda promised that the patch would go live on other platforms soon.
It’s now hit the PlayStation 4, bringing with it some welcome memory management and stability updates. Notably, actual in-game performance has improved rather significantly.
If you’ve been playing on the PlayStation 4 or the Xbox One, you’ll know that sometimes the frame rate falls right down to the lower twenties, particularly when you’re indoors. This newest patch, for the most part, seems to fix that. According to VG Tech the game now almost keeps chugging along at a constant 30fps. It can still drop down to 20fps, mind you, though their mean frame rate is sitting at a respectable 29.49fps.
Take a look. To my untrained eye – one that’s not seen the Wasteland for a week or two – it looks like performance has been given a decent shot in the arm.
The update clocks in at about 520MB. Here’s the full changelog.
- General memory and stability improvements.
- Performance improvements inside the Coverage Assembly Plant.
- Optimizations to skinned decal rendering.
- Fix issue with players becoming stuck in terminals.
- Fixed issue where equipped weapons become locked after completing Reunions.
- Fixed issue with “When Freedom Calls” where the quest would not complete.
- During “Confidence Man” fixed issues where player’s health will continuously regenerate.
- Fixed crash related to jumping into water and reloading save game.
As a warning, the patch also seems to nix the ammo duplication glitch that allows you to cheat vendors out of their caps, so if that’s a something you’ve been using, you may have to instead do a few radiant quests and put some points in to the scrounger and fortune finder perks.
Last Updated: December 9, 2015