We’re almost midway into April, and one of the best games of March 2019 kind of feels…not as swell as it originally was. The Division 2’s first big update may have added some hefty new content to the ruined streets of Washington DC, but not all of the changes introduced have gone over well with fans. While you can now amp up the difficulty to World Tier 5 or tackle the Tidal Basin stronghold, doing so might prove a bit more challenging.
Here’s the problem, according to players. With skills having been substantially reworked, agents are now able to more easily mod their signature abilities without needing to hit sky-high requirements that usually results in them sacrificing health and armour to do so. The problem here, is that developer Massive’s tweaks have also resulted in those skills being much much less effective in practice.
The biggest casualty here? The Chem Launcher, which has fans divided over its effectiveness. Usually a handy save that can be modified to drop armour-restoring quick fixes in a pinch (or any of its other variants), the chem launcher now works differently following the Invasion for DC patch. Per the official patch notes:
Revamped the Chem launcher skill platform.
- Pressing the skill button will now equip the chem launcher similar to swapping to a weapon. The player can aim and shoot with normal weapon controls, as well as run with the skill and blindfire it.
- Quick deploy at the agents own position is still available for the repair version of the chem launcher, using the same controls as before.
- Unequipping the Chem launcher can be done using the skill button, the B (XBOX) / Circle (PS4) button or just using the weapon swap controls.
Now that’s not too bad. Whereas a single tap of LB/L1 just sets the launcher up for use as a weapon as opposed to holding it down to use it and fire, you can quickly double tap the action button to still get a quick drop of armour. According to players, that skill has been utterly nerfed with one redditor claiming that the the potential radius has dropped from “+140% radius +17.7%”. Other players claim that using the chem launcher is now a chore, while other complaints seem to focus on Exotic weapons have been rendered near useless following the patch.
The gripes go even further, with the sub-reddit also having a few bones to pick regarding the equipping of gear sets, whose various stats are now also noticeably less potent than they were pre-patch. The community’s solution? Implementing a public test server so that Massive can get community feedback on how these changes will impact players:
With this patch, you can see a lot of mixed receptions to many of the changes. Lots of feedback from many different perspectives. If this patch was on a test server for players to give feedback before hand, the devs could have made those changes to address concerns and prevented some of the negative reception to some changes have received, like special ammo not dropping, enemies T-posing, skill and weapon mod changes, balancing, ect.
Without this test server, we will have to wait till the next patch before we see any improvements, and if those changes bring new issues, we’d have to wait again till the next patch. Where as the test server, devs can receive the same player feedback, and react to the issues and be addressed right then and there before the patch even comes out.
Did Massive ever say anything about having a player test server for the division 2???
I’m still busy carving into The Division 2’s new update, of which there are plenty. Some of it I like! Not having White House staff constantly scream at me to check out their wares is a neat touch while changes to the Roosevelt Island mission that gives solo players a fighting chance is kind of great as well. Some of the changes have left me baffled, with the game difficulty also seeming to be on the rise thanks to my agent being able to absorb fewer bullets thanks to how gear and skills have been reworked.
Hopefully, these are all issues that can be fixed sooner rather than later as The Division 2 is still a heck of a live service to jump into.
Last Updated: April 8, 2019
April 8, 2019 at 11:10
I was dead-set on not buying this game. Buddy of mine swore blind that is was great and much better than Div1. Bought the game, played 3 hours last week, got to level 12-ish. Stopped playing.
I sorely regret wasting my money.