Feast your eyes on all these leaked Fallout 4 screens

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Fallout 4 (30)

It’s November. Or more precisely, it’s the beginning of that month that you’re going to pull a vanishing act at work, ditch the family and forget to feed Muffins the family poodle. Yes, it’s a Fallout month, the likes of the world has not been since the great buggering-off of October 2008.

It’s mere days to go until Fallout 4 is released then, and people are hungrier than Ryback after an hour at a Chinese buffet. Reviews will most likely hit before or on launch day, judging by the number of people who currently have the sequel in their hands.

And that’s good! That shows a great deal of faith from Bethesda when it comes to Fallout 4. And thanks to the bastion of integrity known as YouTube and Twitch, the game has seen plenty of footage and images leaked in a vain attempt to be FIRST.

Screens which I’ll now also leak, because if you can’t beat ‘em, join ‘em as I scroll this Imgur link:

Bethesda has declined to comment on the leaked screens and video, beyond telling the Spaniard responsible to stop doing that dammit. Meanwhile, NeoGAF has a list of impressions up on the game. Consider yourselves warned of spoilers. No really, this is your second to last warning. Are you ready? Cool, my work here is done then.

Spoiler-Warning

The game, even tough not so revolutionary, it doesn’t look like in the captures but better. The game world looks better than great, and the illumination is one of the best I’ve seen. It is true that it suffered some framedrops but, there is also much more on screen.

DIFFICULTY: Very easy, easy, normal, hard, very hard, SURVIVAL. They change damage, resistance of enemies and appearing rate of legendary enemies. Legendary enemies are harder and they have a chance of dropping a legendary item with unique characteristics like better critic chance or that refills AP when doing a critic.

HUD colour will be customizable by RGB sliders.

Mini-games for unlocking doors and terminals are exactly the same as in Fallout 3.

About the size of the map, is hard to tell a size because it’s quite small on the pip-boy but it doesn’t seem small at all, there is a lot to find on it. Probably Skyrim’s size more or less?

COMBAT: WAY better. It is no COD but the FPS sensations are amazing, you notice every impact, the weapons recess, different characteristics between them etc makes it wonderful. There was a lot of place from Fallout 3 to improve so I was doubtful about what would they do, but you all can be calm about it.

WEAPONS: More about them, he has only seen like 12-15 base weapons yet, but he says that the weapons mods is crazy. Every weapon can easily have 25-30 different pieces that alter sadistics.

LOADING TIMES: There are a lot of little houses that doesn’t need a loading screen, but big buildings normally do. Loadings between buildings are normally really short, being fast travel loading longer.

POWER ARMORS: Used almost like a vehicle. You get inside, you use it, you get out of it and it stays on that place. It gives them a more OP feel, but it is also way less “comfortable” to use.

NARRATIVE: He says it starts a little bit weak, and it takes a little to get it up and running. In his almost a day of playing has only completed 4 history missions because they’re pretty long and full of things to do. Even tough, he thinks the way the story is going can be very interesting.

And thus endeth the spoilersth. November 10, mark it in your book. If you need help ditching work, my atrocious penmanship can easily fool most employers into thinking that you have a genuine script from your doctor.

Last Updated: November 2, 2015

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