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Final Fantasy XV is fully playable in its current pre-beta state

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Sweet Grodd, but it seems like Final Fantasy XV has spent Duke Nukem Forever levels of time being stuck in development limbo. Right now, Final Fantasy XV is bordering on a ten-year development cycle, with not that much to show for its efforts. HOWEVER! It seems that the latest Final Fantasy is tantalisingly close to completion. So close, that you can just smell the Marlboro fumes through your monitor, which may also be the reason why you’re seeing freaky stuff right now.

Final Fantasy XV programmer Satoshi Kitade provided a new update on Final Fantasy XV, revealing the current pre-beta state was playable from start to finish.

“We’re at the point where we can play the game in its entirety from start to finish,” Kitade said on the Final Fantasy game forums (Via Gematsu).

From this, everyone on the development team can get an overall view on the game.

At this stage of the development cycle, that means that the Final Fantasy XV team can now focus on tuning and polishing the game for release.

“We can polish up the game, add/adjust some details so the game can reach the quality needed for the final product,” Kitade wrote.

There are few elements that are in still test stage so it’s not completely implemented, but it’s important that we can share the big picture of the overall game to everyone. The first half of the game is pretty much completely polished.

So we have idea of how the final game will look and feel. We have idea of how much work is needed to make the game in it’s final state. We also have some guests from outside the company come and play the game so we get the feel of how users play the game, and see how the pace/balance is for the players.

So in this stage of the development it’s all about us programmers to show our skills. Please look forward to it.

There’s still no concrete release date for Final Fantasy XV yet, but I’d wager the rights to the naming of my firstborn child that we’ll see a late 2016 launch.

Last Updated: December 3, 2015

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