The Controls Feel So Wheel

Forza5 (5)

When it comes to Forza, I also know that there is a pretty significant difference in how the game plays depending on if you are playing on a controller with assisted smoothed movements or rather anything like a racing or MS wireless speed wheel setup that allows for 1-to-1 steering movement. The demo I played used the standard controller and while the awesome new trigger feedback was really something to behold, the input from the thumbsticks still felt like it could use a little more fine tuning. It was especially frustrating when I threw the Ferrari into a corner to attempt a fun drift, only to find the in-game driver taking too long to correct the the car even though I was jamming the stick in the opposite direction and ending up in the gravel once again.

In all seriousness though, I really do have to take a moment to praise the incredible new feedback system that Microsoft has integrated into the new controller’s triggers. Rumble feedback has been available for a long time now, and is a great way to convey a message to your hands and brain that you are bashing into the car in front of you, running over a rough surface or running wide over a red and white curb. Now if rumble was the deep base that plays out in a song, then the triggers are the treble, the detail. By using these smaller motors and linking them directly to the triggers, the game is able to fully convey information relating to the sudden jerk of your wheels locking up, the slipping out of your tires as you lose traction and all the smaller details that happen in-between.

Once you have tried Forza with the new triggers, you will feel like there is no going back. These triggers are to controls what surround sound was to stereo, or HD was to SD. Suddenly there is clarity and an additional amount of information at your disposal and the kind that you could live without… but you really wouldn’t want to.

Old vs. New

Forza5 (9)

As I mentioned before, once back at my own setup I was able to run both the Focus and the Mercedes around Laguna Seca in Forza 4 but for the Ferrari I substituted it out for something similar, in this case a Ferrari 599 GTO. This brings me back to my earlier statement that the previous Forza games felt just a little too grippy for their own good. When testing the cars out in Forza 4 it was now very apparent that I was able to carry way more speed into the corners without much fuss whereas in Forza 5 I had to watch my balance and approach speeds a lot more. Push too hard into a corner in Forza 5 and you find your car losing bits of grip on different tires, fading off past your line and dumping you in the dirt whereas Forza 4 will be a little happier to catch your car for you and let you get on your way.

I didn’t have time to drive any of the cars with and without assists, only without so just take that into account after finishing this article. With ABS and stability management on, the cars are sure to behave a lot more like you would hope they would if your real butt was on the line and more casual drivers are sure to be able to find a great balance between fun and challenge.

Too Long, Didn’t Race

Forza5 (4)

To conclude my brief but interesting experience with Forza Motorsport 5, I can say that the visuals are clean and the cars are drop dead gorgeous, but lying in wait underneath is a new physics system that is sure to get the hard-core fans really excited and hopefully make the assisted driving even more fun and authentic for the casuals. The biggest changes I felt really came down to the new feeling of a more realistic traction/physics/suspension system that really made the car feel like it was moving around under load and under breaking. Of course my experience was brief and far from a really in-depth look at everything the game and its new features have to offer. Also keep in mind that this was also a demo, and things may still change… but for the most part the game incredibly solid and close to completion.

At the end of the day I was very happy with what Forza Motorsport 5 had shown me. The more authentic the experience is, the more we get to live out our digital fantasies of taming some of the most desirable vehicles that the world has to offer… and that looks to be exactly what Forza Motorsport 5 is going to be providing at launch.

Also, did I mention those new Xbox One feedback triggers? Oh man… those triggers.

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Last Updated: October 10, 2013

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was reviewed on PC

45 Comments

  1. You back Nick????

    Reply

    • Exalted Overlord Geoffrey Tim

      October 10, 2013 at 15:33

      No..he’s just doing a few guest posts for us…pretty much CAR THINGS.

      Reply

    • Nick de Bruyne

      October 10, 2013 at 15:58

      Yeah what Geoff said. Just filling that car lover gap that exists at LG here and there!

      Reply

      • ALKi1234

        October 11, 2013 at 08:52

        Iv’e been on this site for 4 years now and till today i still don’t know whether your PS or Xbox fanboy, that’s what i liked about u. Good to have u back!

        Reply

  2. Admiral Chief of Rivia

    October 10, 2013 at 15:38

    …such a trigger slut you are 😉

    Reply

  3. Downloadable content John

    October 10, 2013 at 15:42

    Man, I sure do love Forza

    Reply

    • Exalted Overlord Geoffrey Tim

      October 10, 2013 at 15:45

      Nope. People have bought PS’s just for GT.

      Reply

      • Downloadable content John

        October 10, 2013 at 15:47

        GT is good. (first PS game I bought) But it’s not quite Forza.

        Reply

        • lans

          October 10, 2013 at 15:48

          Forza is meh! Just not GT

          Reply

          • Downloadable content John

            October 10, 2013 at 15:52

            I get you, GT is great. I’ve owned and very much enjoyed every GT from the first one. I am a fan. Hell, I don’t even own an Xbox or a Forza game. But I played one Forza and man, was I surprised.

          • TiMsTeR1033

            October 10, 2013 at 15:55

            Forza can customize look so nicely.

          • Matthew Holliday

            October 10, 2013 at 16:13

            I was disappointed with the latest GTs
            Forza looks so much more exciting / entertaining.

            sure its supposed to be about the driving, but its also a game…

          • lans

            October 11, 2013 at 11:46

            dude what the fuck is your problem you piece of @#!@#!@# stop using my name u #@!@!# for brains

        • Skyblue

          October 10, 2013 at 17:13

          Played GT5 and Forza 3 & 4 extensively and I also prefer the Forza games. Also been a fan of GT since the first one on PS(one now?) and they have truly redefined and reinvigorated the driving genre but Forza has somehow managed to get whereas GT feels stale.

          Reply

    • TiMsTeR1033

      October 10, 2013 at 15:45

      So do I! Must play it more!

      Reply

  4. Spathi

    October 10, 2013 at 15:43

    Excellent write-up!

    I also had a go, although only one lap, and I was very impressed. Triggers were nice, but unfortunately no matter how nice and how much feedback you get from them, it’s nowhere near what you get with a wheel…If only the XB1 would support the Logitech range of wheels, I would have major trouble passing up on the XB1 and Forza 5…

    Reply

  5. Sir Rants-a-Lot Llew

    October 10, 2013 at 15:45

    Lol. Way to not write about the triggers man. Hehehe.

    But seriously good article. Had fun reading it 🙂

    Reply

  6. oVg

    October 10, 2013 at 15:46

    Is this game On-line only?

    Reply

    • TiMsTeR1033

      October 10, 2013 at 15:47

      Think so!

      Reply

      • Graeme Selvan

        October 10, 2013 at 15:56

        No it can be played offline as far as I know

        Reply

    • Downloadable content John

      October 10, 2013 at 15:54

      Spirit dampened in 3…2…1….

      Reply

    • Nick de Bruyne

      October 10, 2013 at 15:56

      No. It just benefits from being online but can be completely played with no issues offline

      Reply

      • oVg

        October 10, 2013 at 15:59

        Glad to hear it 🙂 because they were going on about not having enough time to write off-line car AI as Microsoft wanted the DRM in the beginning.
        Im sure the initial update will require the internet to work.
        Will wait and see.

        Reply

        • DarthofZA

          October 10, 2013 at 16:34

          I think you misunderstood their initial release. They weren’t saying that they aren’t going to be making online AI. The game is going to record the way you play, and then build an AI that imitates your racing style. Then when you go online, it will upload your AI to their servers and download other AIs built on other people similar to your skill level. Then each AI in the game when you’re playing Single player will be modeled after another AI person. This would bring a new level of AI where each car felt different, and slowly improved with your skill level. It is kinda the opposite of not having enough time to write off-line car AI, they were taking it to the next step.

          Reply

          • oVg

            October 10, 2013 at 16:37

            Cool. All sounds a bit SKYNET to me but I am sure it is for the better.

      • Downloadable content John

        October 10, 2013 at 16:00

        Yess! Been missing some decend fresh racing games for so long now.

        Now, if only I can find more reasons to buy an Xbone.

        Reply

  7. Downloadable content John

    October 10, 2013 at 16:02

    Whose idea was it to put a racing-game article up just minutes before ION?
    Us petrolheads deserve more time before our interests are pushed aside for the all-attracting ION.

    Reply

  8. ElimiNathan

    October 10, 2013 at 16:08

    Very cool write up dude very informative thanks

    Reply

    • Nick de Bruyne

      October 10, 2013 at 16:24

      Awesome man, glad you liked it

      Reply

  9. BoodyBandit

    October 10, 2013 at 16:31

    The hardcore rock Forza and GT with an FFB wheel

    Reply

    • Nick de Bruyne

      October 10, 2013 at 16:40

      I now wonder if they are going to incorporate the trigger feedback into racing pedals, it should translate really well if used in conjunction with the wheels feedback

      Reply

      • JerkDaNERD7

        October 10, 2013 at 17:18

        Well the code is there. Just hope some manufactures will take advantage of it.

        Reply

  10. Flops

    October 10, 2013 at 17:04

    Forza, a little bit more mainsteam and arcade with each release, as told by Dan Greenwald.

    Reply

    • JerkDaNERD7

      October 10, 2013 at 17:17

      Oh really?! Ok, well fair enough. By the way…what was that? Oh why thank you. No, not me! I just happen to pass by and noticed…yes, yes. I know very much what this is, but well get off will ya.

      Reply

      • Flops

        October 10, 2013 at 17:29

        Guess you dont follow much gaming news?

        Dan Greenawalt was saying the same thing before FM4 launch and it seems true enough with its broken weight transfer, slinky suspension and steering aids that cant be turned off.

        Reply

        • JerkDaNERD7

          October 10, 2013 at 18:59

          Ok, very much. Thank you, see you. Oh look there, it’s Charlie. No it’s not, buggar off. Hey! That’s mine, no not a mine, MINE! Leggo me eggos and I’ll call Diego. Diego is a man?! oh…okay.

          Reply

  11. Kevyne Collins

    October 10, 2013 at 18:46

    You sir have spoken my direct language. How the fuck did you know..? Like are we the same species? I like to call myself carpornosapian. I don’t even care about anything else on the Xbone. I would like to hug you and then race you. And then beat you/get beaten.

    This. This is it. Genesis. Carpornosapian’s united! Day One. I can’t wait.

    Reply

  12. happychappy

    October 11, 2013 at 08:30

    This was going to be purchased somewhere down the line, but you just convinced me to make this a day one purchase! Good article, got me really excited! Forza ftw, Forza FOREVER!

    Reply

  13. lans

    October 11, 2013 at 11:45

    It looks alright, but not enough of a graphics leap for me. Gran turismo 5 graphics still looks comparable compared to this title and the lighting in Forza 5 looks the same in all the pictures. Bit of a lukewarm vibe im getting. I’m playing a wait and see game here. Greenberg seems to be quiet so we will see If this game is worthy of being a semi arcade racing simulator. I’m happy that forza seems to be putting more emphasis in the driving model. Well done nick good coverage. ill give my impressions if I get some decent time with this game with a decent rig.
    But the lighting model is still woeful and generic

    Reply

    • Zubayr Bhyat

      October 11, 2013 at 14:17

      Most racers except for GT6 and GRID 2 had a crappy lighting model 😛 Racing has always been more about the gameplay and physics over graphical fidelity to me.

      Reply

  14. lans

    October 11, 2013 at 11:51

    LISTEN U P@#!#@!#! of shit IMPOSTERS GET A 23$@#$#@$#@ thing of your own. Why can you not use your own !#@!@#!@#1 personal identity. To you get a hardon when you use my seize and desist, !#@!@##!@ I will find you, you little ass. Im watching you and I will make you pay!!!!! So please just be a good old sport and stop being an immature ass…Thank you for reading guy, Im glad we can put this to rest. You know jack #@! about racing games so why stress your poor brain omg. You bipolar narcissist crying for attention…GET OVER YOURSELF!!!!

    Reply

    • Zubayr Bhyat

      October 11, 2013 at 14:16

      Please say that again sir?

      Reply

  15. Anthony

    October 11, 2013 at 21:43

    Ok good article I’m a French guy and I can tell you that many people in France doesn’t like the Xbox One just few haters I don’t know what is it in America, thank you for your complete article on Forza 5 and forgive me if my English is bad 🙂

    Reply

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