Gamescom 2010: Killzone 3 Move Gameplay – Good and Bad

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KillzoneMove

Guerilla Games have been showing of how they have implemented the Move into their upcoming Killzone 3 and from this limited viewpoint I can see two great inclusions and a negative.

The best thing I noticed is that your crosshair is no longer cemented into the centre of the screen and you now have the more realistic option of aiming towards the side of the screen without moving your entire body.

The next nice improvement is the ability to reload or pick up weapons without having to push buttons, I just feel that adds to the immersion nicely. Oh and did you notice you can now carry more than one major weapon at a time?

But with all good things there has to be a downside, the downside about using the Move is that you can’t lob a grenade as you would expect. Simply because the camera would follow the movement and you would end up looking at the sky.

This likely is going to be the case with all Move titles and is possibly the only time that a Kinect styled system would be an improvement. That is if the Kinect system is coupled with a standard controller.

Last Updated: August 19, 2010

Gavin Mannion

I for one welcome our future robotic overlords

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