So yesterday Nick posted about that video with the weird physics problems in Forza 3 where you could put your car into a handstand even my daughter would be proud of.
And as we know every time we mention Forza then GT needs to butt in, Kanye West style, and what an entrance they have made.
The video after the break is a classic example of why you cannot tack on crash damage at the end of a development cycle. The damage being done to the Ferrari in this video is so laughably bad that you can only hope with everything you have that this isn’t indicative of the final release.
Not to mention that water barriers which look more like polystyrene and the completely unrealistic movement of the car after it smashes into the barriers.
But everyone is just going to point out the fact that it’s still in development and therefore it’s wrong to complain about it. So I tell you what, if the crash damage is this bad after the game is released it will lose an entire review point… is that fair?
Or can we forgive its failings since the crash damage isn’t what makes the game Gran Turismo?
Last Updated: October 28, 2009
SyphonX
October 28, 2009 at 09:43
Gran Turismo 5, now with scratches…
Fox1
October 28, 2009 at 09:47
*Hugs Forza 3*
Puppystuffer
October 28, 2009 at 09:48
All new Ferarri’s now with titanium armor plating and nail polish grade paint.
darthdad
October 28, 2009 at 09:59
That is terrible! Hopefully they can fix it, but somehow I doubt they will be able too. You are right that GT is not all about damage, but every other racing game has it incorporated into there games. Both good and bad variants.
One thing I have realized about GT is it brings out the worst in fanboys from both sides. You just have to mention that you think game A is good but you prefer game b, and the personal insults start flying.
I wish i had the time to play all of them. 🙁
easy
October 28, 2009 at 10:05
compensating for the other ‘fail’ backlash maybe?
anyway, i hope it ups your hit rate.
LazySAGamer
October 28, 2009 at 10:54
Unfortunately the real news story about MW2 is stealing the thunder from the flamebait 🙁
But pointing out an obvious failing in response to the story yesterday seems fair. That crash damage is unacceptable in my book
easy
October 28, 2009 at 11:45
thats to be expected, the mw2 story is pretty hectic!
as for gt5 ‘damage’, i agree whole heartedly its not up to par with expectations, but will wait for the full release before passing judgement.
nomad
October 28, 2009 at 10:24
I just hope that if you hit a wall going that fast, your car must be written off, race over.
krYtHan
October 28, 2009 at 11:07
You Xbots are just jealous that my Prancing Horse is amazing!
lans
October 28, 2009 at 18:32
this is a obsolete damage model, gt is starting from scratch they said so themselves
LazySAGamer
October 28, 2009 at 21:29
Hi lans,
This was from last month, did they say they were starting again since last month?
Wie
October 28, 2009 at 23:53
I like the dmg like that if there was a setting to turn of realistic dmg. Sometimes you dont wanne redo a mission because you crashed into 1 thing
Nick
October 29, 2009 at 16:52
Meh, the damage model in Forza looks equally as cr4p. The truth is, neither game has a REALISTIC damage model. Its nice for the Forza guys to have SOMETHING to point out as being superior in their game, but at the end of the day, GT will still trump all contenders, just as it always has.
Fudzy
October 29, 2009 at 21:52
Does Forza 3 have G25 support yet? Quite frankly when I’m playing racing games, I try keep on the track.
lans
October 30, 2009 at 16:52
go to gt planet ffs! the damage was a placeolder just go to gt planet and educate yourself.
The are redoing the damage because of the negative feedback go to gt planet ffs
LazySAGamer
October 30, 2009 at 22:12
Okay so the original damage was not a placeholder but after the horrific reaction they received from Gamescom they have decided to go back to the drawing board and implement a new one.
However Kaz himself still states that the game will never be able to portray any serious accidents but it will be better than what it has.
So the damage will always be token damage, thanks GTPlanet for that info 😉
Seriously I think you are a bit blinded to this game here, it has some awesome capabilities but the crash damage isn’t one of them. Rather lets focus on it’s weather and race physics..
krYtHan
October 30, 2009 at 22:02
If they are redoing the damage, does that mean the game will make still make its March release date?
lans
November 2, 2009 at 18:54
March is only confirmed for japan
For the rest of the world probably June or December
There is no way Sony will launch God of war 3 and GT5 on the same month???
krYtHan
November 2, 2009 at 19:14
Yeah, but I want my game in March. It better not be delayed or else….I will cry. :cwy:
really!
March 13, 2010 at 12:06
It’s funny how Grand Theft Auto has better crash models than all Forzas and GT’s combined.
Myballsack
January 1, 2011 at 10:26
LMFAO! That is some sad shit. That game is a fail everytime. And yet dumb asses wait years and years only to be fucked again. xD POS 3 = suckers!
GT5sucks
January 4, 2011 at 09:03
You dumb asses PRE-ORDERED ANOTHER SHITTY (P)iece (O)f (S)hit 3 game! OMG You suckers are gulible. FAIL IT!
GT5sucks
January 4, 2011 at 09:03
You dumb asses PRE-ORDERED ANOTHER SHITTY (P)iece (O)f (S)hit 3 game! OMG You suckers are gulible. FAIL IT!
easy
January 4, 2011 at 09:37
very insightful
fred
January 4, 2011 at 12:13
Interesting theory..please elaborate.
Fuckpos3
January 12, 2011 at 23:52
GT5 is an unfinished joke at full price. Damn you GAYSTATION donkeys are gullible.
lans
January 13, 2011 at 00:09
@Fuckpos3 Your 100 years to young to be criticize GT5!
GT5 is the closest thing to reality you jealous NOOB
I bet you can’t drive even drive a car on manual. grow some balls !
uberutang
January 13, 2011 at 08:58
Just remember that there is a difference between cosmetic “visual” damage and damage done to parts.
Do a online race with damage on HIGH and you will “feel” the difference.