Halo Reach was released to Xbox Live Marketplace, hidden and only accessible to games reviewers. a group of sneaky hacker types managed to bypass Xbox Live’s security, downloading the game for themselves. they then released it – in Games on Demand and ISO form – to the internet at large.
Microsoft have not taken kindly to their biggest game of the year being played before release – and have responded with the mighty banhammer.
This time though, they’re not just banning consoles found to be playing the game pre-emptively, they’re banning the associated gamertags too. How long might this ban last, you ask? Why, eternity, of course!
This is the mail that stupid pirates have been receiving for Playing Reach early :
Notification of Permanent Suspension: Prerelease title play
This email is to notify you that your Xbox LIVE account privileges have been permanently suspended due to illegitimate prerelease title play.
During your suspension, you will not be able to log into Xbox LIVE. Your Xbox LIVE privileges will not be reinstated.
Customer Support is not able to modify or provide any further details about your suspension.
Microsoft expects that all customers abide by the Code of Conduct. The Code of Conduct provides guidelines for appropriate behavior while using the service.
Note: if you are not a user of Xbox LIVE, this suspension may have been enacted due to your activity in the Zune Social. You can view the Zune Social Code of Conduct by visitinghttp://www.zune.net/legal/codeOfConduct.htm. You can view the Zune Social Terms of Service by visiting http://www.zune.net/legal/termsofservice.htm.
LIVE Enforcement Team
If you’re a bastard pirate who’s stupid enough to play a leaked copy of a game online a month before it launches, you deserve all the consequences you get.
Source : Maxconsole
Last Updated: August 24, 2010