Mutant Year Zero: Road to Eden has an unnecessarily long name, but it’s easily one of the games I’m most looking forward to this year. One of the biggest personal surprises for me at this year’s E3, Mutant Year Zero: Road to Eden is a delightfully absurd, brutally challenging third-person tactical, squad-based sneak-em-up shooter that deftly blends real-time third-person exploration and stealth with XCOM-esque turn-based shooting. It also features a talking duck with a bad attitude.
It’s out in December on PC, PS4 and Xbox One, with development duties handled by The Bearded Ladies. Here’s a nice new video showcasing one of the game’s maps: Sea Titans. The video features commentary from Mark Parker and lead designer Lee Varley as they guide you through 20 minutes of raw gameplay. It features lots of loot, tons of weapons and gear to find, and lots more to forage for.
Mutant Year Zero: Road to Eden is a tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
And here’s a list of features!
Mutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games.
EXPLORE A POST-HUMAN EARTH:
Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure.
CONTROL A TEAM OF MUTANTS:
A duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.
MASTER THE STEALTHY APPROACH:
Sneak through shadows to avoid conflict or to catch enemies unaware. Real-time stealth allows you full control of approach: sneak into an enemy camp, position the team of Mutants to your advantage, and gain the element of surprise.
Unlock new mutations and abilities for your Mutants, such as Selma’s Stoneskin, Bormin’s Charge, and Dux‘ uncanny ability to sneak into a camp full of enemies unnoticed, despite being a 4-foot tall walking, talking duck with a crossbow.
Use the environment to your advantage. Stay out of floodlights, hide from line of sight, or just blast down fully destructible walls and buildings and wreak utter havoc.
LOOT, LOOT EVERYWHERE:
From makeshift slingshots to high-powered rifles and top hats to police vests, make sure you equip your Mutants for the dangers ahead. Nothing says post-human quite like a mutated boar in spiked metal armor charging at you with a blunderbuss in his hands.
Last Updated: October 5, 2018