Home Features Here’s everything that Bungie had to say about the exciting future of Destiny 2

Here’s everything that Bungie had to say about the exciting future of Destiny 2

4 min read
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Destiny (5)

Another year, another Destiny expansion and wham bam, thank you ma’am. Right? Well yes and no, as last night’s Destiny 2 stream wasn’t just focused on what’s coming to Bungie’s sandbox in the immediate future, but was also aimed at establishing plans for the looter-shooter that charted the path of the game well into 2022. Here’s everything that Bungie had to say last night about Destiny 2 and what lies in store for players when they return to the solar system battlefield.

Season of Arrivals begins this week

And it’s live right now! Seeing as how nobody wants to chat about the dismal Season of the Worthy, Destiny 2’s latest season kicked off last night with the emergence of the strange Pyramid ships that have invaded our neck of the cosmic woods. They’ve landed dangerously close, and players will battling the hordes within as they pursue a new Exotic questline. There’s also a brand new Dungeon that will offer more details on the Darkness, as its influence creeps closer and asks Guardians to choose a more sinister path to power.

This year’s Destiny 2 expansion is called Beyond Light

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On September 22, Guardians will be able to venture to Europa and explore the origins of the Exo race on Jupiter’s coldest moon. The storyline seems to be bringing the Fallen back into the big picture, with their Kell Eramis rallying her troops for yet another strike back at humanity. As usual, there’ll be a new raid, but the big news here is the introduction of a brand new elemental power called Stasis. Supposedly gifted by the Darkness itself, it’ll be interesting to see how this impacts on Destiny 2’s power system.

Also coming in the expansion: A return to the Cosmodrome! The classic area from the original Destiny will be back as its own patrol zone, presumably with a few tweaks and new threats to deal with.

Destiny 2’s expansions for 2021 and 2022 were also revealed

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In an industry that usually plays its cards very close to its chest, it was refreshing to see just how committed Bungie still is to their franchise, with the reveal of The Witch Queen expansion for 2021 and Lightfall in 2022. Only teased, these big expansions re confirmation from Bungie that Destiny 2 will be supported for many more years still, so don’t get your hopes up on seeing Destiny 3: Tokyo Drift anytime soon.

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Destiny 2 is going next-gen

On the eve of a new console generation, Destiny 2 is getting a hefty visual upgrade. Bungie says that the game will now hit 4K resolutions and run at 60 frames per second on PlayStation 5 and Xbox Series X, but here’s the really good news: It’s pretty much going to be free for players to make the shift. Bungie says that in addition to the base game being free to play, all purchased season pass and expansion content will follow you over to your shiny new console when the game eventually lands on those systems.

In multiplayer talk, Bungie is also preparing for inter-generational play, which boils down to console players being able to cross the divide and still interact with other Guardians. PS5 and PS4 players can fool around in their ecosystem, and the same applies to Xbox.

Bungie is preparing to shrink Destiny 2

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There’s no easy way around this: Destiny 2 has become far too big. With multiple patrol zones, story missions, adventures and raids, Bungie has decided to trim the fat off of Destiny 2, albeit in a manner which will preserve that content in what the studio is calling the Destiny Classic Vault. “The primary D2 content leaving the game and going into the DCV this fall are the destinations — Mars, Io, Titan, Mercury and Leviathan — and their supported activities,” Bungie wrote on their website.

That will leave the Moon, Tanled Shore, Dreaming City, European Dead Zone and Nessus active come the launch of Beyond Light, with the new zones of Europa and the Cosmodrome filling in the void. Bungie is also hoping to bring back classic Destiny content with this new approach, cycling in new and old content to keep the experience fresh. “This approach allows us respond to player feedback more rapidly, enable more innovation, and will keep Destiny 2 and your characters thriving for years to come,” the studio explained of their game-shrinking approach.

On the plus side, this should result in Destiny 2 no longer having those excruciatingly long updates whenever a new patch is released, as Bungie continues to fine-tune their sandbox.

Last Updated: June 10, 2020

16 Comments

  1. Kervyn Cloete

    June 10, 2020 at 09:34

    I absolutely hate – HAAAAAAAATE – that I really like what I’m hearing here. I shook this damn monkey off my back! I don’t want it back!

    Reply

    • MechMachine

      June 10, 2020 at 10:18

      Are you a Halo fan…..Just ignore my pitchfork…

      Reply

      • Kervyn Cloete

        June 10, 2020 at 13:50

        I will not stand for the besmirching of my beloved Halo. Bugger your pitchfork! I demand pistols at dawn!

        Reply

        • MechMachine

          June 10, 2020 at 14:15

          That really made me laugh out loud.

          Reply

        • MechMachine

          June 10, 2020 at 14:15

          LOL

          Reply

  2. Iskape

    June 10, 2020 at 10:32

    I have played quite a bit of Destiny 2, albeit the F2P version. There is just so much content, I don’t know which way to look. Is it even worth considering continuing to play considering I missed all the previous seasons. If I just stick to the main storyline, I assume I’ll be okay.

    Reply

    • The D

      June 10, 2020 at 11:10

      I think you can approach it as a hobby game in its current state. If you’re looking to do everything there is to do, you’ll go absolutely mad in the process. But clocking an hour or here there, whenever you want to? At least you’ll always have some fresh content to experience.

      Reply

  3. Iskape

    June 10, 2020 at 10:32

    I have played quite a bit of Destiny 2, albeit the F2P version. There is just so much content, I don’t know which way to look. Is it even worth considering continuing to play considering I missed all the previous seasons. If I just stick to the main storyline, I assume I’ll be okay.

    Reply

  4. MechMachine

    June 10, 2020 at 09:56

    Destiny. One of those games that cornered the market with great visuals and incredible gun game-play. Also, Bungie who were responsible for that terrible fungus called Halo, who spawned a generation of Xbox fanboys who were oblivious to the true origins and evolution of the FPS genre.

    To this day, I often see people fondly reminisce over how Halo is the start of it all and then Modern Warfare and I want to pick up a pitchfork and get the nearest village ( Probably filled with members of the master race ) and hunt these heathens down, just to educate them.

    Point is, Destiny started out as a detached experience with a shallow story that felt hollow. It must be said, things have improved. Their presentation is second to none and when you play a Destiny game, you can tell it is triple A in every sense.

    I come from the more ID side of things. Machine flesh art, Cyber Demons. Hell Nights. The Arena style death match that Quake offered. Playing Half Life and experiencing the fall of Black Mesa. The natural evolution of those genre’s were always better on the PC side, with games like Fear. The pre – Modern Warfare COD games.They were an evolution at the time.I remember going from Medal of Honor to COD. Even the original Thief games were special

    But whenever I look at Destiny, I can’t help escape the fact that the developers were responsible for Halo. And Halo was pure cheese. And so is Destiny in a way. Pity they did it first.

    Reply

    • The D

      June 10, 2020 at 10:59

      Look, I like Halo. But I’ll be the first person to admit that it’s an okay game that is massively overhyped.

      Reply

    • Kervyn Cloete

      June 10, 2020 at 13:56

      You’ve got this completely wrong. Halo is not fondly remembered as the start of the FPS genre. It’s fondly remembered as the start of the modern FPS genre ON CONSOLES! That’s the difference. Before Halo, playing an FPS on console was ridiculously clunky. They perfected the control scheme that is still the default to this day.

      Reply

      • MechMachine

        June 10, 2020 at 14:15

        I guess the point I’m trying to make is that consoles guys, and I’ve adopted the console as my portal into the gaming realm, are far too oblivious of the goodness that came before. Point in case : I was watching this one streamer, really talented guy. One of his chat members asked him if he ever played Quake, and he replied, Never heard of it.

        Reply

      • MechMachine

        June 10, 2020 at 14:22

        You are actually right. I often credit the COD franchise with that. But It was Halo.

        Reply

  5. Kenn Gibson

    June 10, 2020 at 11:22

    I absolutely love destiny for the top notch gun play. If you delve into the lore it’s pretty cool too.Can’t wait to play.

    Reply

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