Season passes. To me, they’re essentially promises of good things to come. Promises which require a ton of good faith from fans, in order to succeed. Sometimes, they’re actually worthwhile and they do add to a game. Other times, they’re perfect examples of buyer’s remorse. Batman: Arkham Knight launches with one of the most chuffing expensive season passes of all time, so here’s a look at what your cash gets you in the form of extra content.
Story DLC seems to be the flavour of this season pass, with players able to tackle new missions as Batman and his various allies, including Barbara Gordon AKA Batgirl. The content will roll out over six months, and according to Warner Bros Interactive includes:
- Batgirl: A Matter of Family – An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series – check out the first render of Batgirl.
- The Season of Infamy – Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.
- Gotham City Stories – Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.
- Legendary Batmobiles with Themed Tracks – Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.
- Crimefighter Challenge Maps – Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.
- Character Skins – A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.
“As we fully ramp up development on the Season Pass, we will be sharing even more details on each monthly content drop”, WB said in the original post. I’m not fully against season passes. Whether you have to have the content immediately or you can wait for a special/Game Of The Year edition, is up to you. But it is nice when a developer realises that they should actually let players know exactly what they’re dropping so much cash on in the first place.
Last Updated: May 4, 2015