
You think Anthem is a good-looking game? You think all those lush jungle settings, battle-weathered Javelin suits of armour and pyrotechnic displays of raw explosive power erupting from every single corner of the screen while digital actors convey a shocking sense of depth and nuance in their performances makes for an attractive experience? Well pal, you’d be…completely right I suppose, because Anthem may be one of the more visually stunning games of the year.
Provided that Bioware has learnt a thing or two from Mass Effect: Andromeda and that game’s tendency to render characters who run around the cosmos with facial expressions that resemble the after effects of what happens when you snort a line a pencil shavings directly up your nasal cavities, Anthem should be more than capable of providing that blockbuster experience directly to your optics.
If you’re planning to run the game on PC however, you’re going to need to check in to see if your rig is up to scratch. Here’s a look at the official requirements for the game, which presumably omits the bit about needing a bathtub full of ice in a seedy motel so that you can harvest the organs necessary to pay for all of the best gaming equipment:
Minimum:
- OS: 64-bit Windows 10
- CPU: Intel Core i5 3570 or AMD FX-6350
- RAM: 8 GB
- GPU: Nvidia GTX 760, AMD Radeon 7970 / R9280X
- GPU RAM: 2 GB
- HARD DRIVE: At least 50 GB of free space
- DIRECTX: DirectX 11

Recommended:
- OS: 64-bit Windows 10
- CPU: Intel Core i7-4790 3.6GHz or AMD Ryzen 3 1300X 3.5 GHz
- RAM: 16 GB
- GPU: Nvidia GTX 1060/ RTX 2060, AMD RX 480
- GPU RAM: 4 GB
- HARD DRIVE: At least 50 GB of free space
- DIRECTX: DirectX 11
Not long to go now until Anthem is finally out in the wild, but if you’re looking to give the game a bash before it arrives and you weren’t included in the recent alpha, then good news: Preorder believers and EA Origin Access members get their first taste of the demo from January 25-27, while everyone else can hop on from February 1-3.
Last Updated: January 8, 2019
Hammersteyn
January 8, 2019 at 10:23
I’m filing Preorder believers next to Flat Earther and Anti Vaxxers
Kikmi
January 8, 2019 at 13:35
1060/2060? Those aren’t really comparable. Afaik the 2060 is a good 50% faster than its older brother *shrug*
HavokZA
January 8, 2019 at 13:38
Maybe not…
Kikmi
January 8, 2019 at 13:53
Watched last night but I dont understand your point?
HavokZA
January 9, 2019 at 21:22
50% faster, but is the 50% reduction in frame rate worth it.
Kikmi
January 10, 2019 at 12:06
Oh yeah no still though, doesnt really resolve the issue. Maybe with the 1160 something useful will be done.
Kromas
January 8, 2019 at 10:04
This is what I will need to run Anthem.
Reviews … a lot of them … 1 month or more after release.
Guz
January 8, 2019 at 11:06
^^ This
PestControl
January 8, 2019 at 12:22
I played the closed alpha (on PC)… HUGE NOPE from me… They somehow managed to do one of the worst ever console ports… Sure my FPS was good and the graphics looked decent – however the controls were absolute trash. It literally felt unplayable with M&K. They’ll need to completely rework the PC control setup or this is a guaranteed fail (on PC at least).
So once again… a big warning to those interested in this game… wait for reviews, heck maybe even a “demo” if they decide to release one and try the shitty controls for yourself. Remember – there’s no steam refund on this one 😉
(Just as a side note – when I’m referring to the ‘controls’ – I’m referring to the mouse movement, the look and feel, aiming mechanics etc, not the buttons assigned to the various abilities etc).
Dresden
January 8, 2019 at 13:43
Thanks for the side note. That completely changes the context of your commentary.
I absolutely hate it when the mouse movement, etc feels off.
PestControl
January 8, 2019 at 14:50
The only emotion I felt after playing the alpha was that of pure disappointment…
For all the good the big and colorful world they created offers – it is completely ruined by how it feels to move/fly/”swim” around in it. Specifically the flying and “swimming” – which is one of their main selling points… The combat/aiming also felt “off” – hence the poor console port statement.
That being said… maybe they have improved it after the beta feedback. Seeing as it’s EA I sincerely doubt it though.
HavokZA
January 8, 2019 at 12:36
*EA singing “If You Don’t Know Me BUY Now”*
Microtransactions to be revealed at a later stage? You have been warned!