I’m still not exactly certain what to think about Homefront: The Revolution. On one hand, you’ve got Crytek making a sequel that will most likely look fantastic. On the other hand, how the hell do you sell a game like a Homefront sequel that no one asked for? One thing is for certain though: The shift to PC and new-gen platforms only will benefit the graphical side of this game.
Speaking with Metro, game designer Fasahat Salim said focusing on one platform generation also decreased development time.
“We’re still early in the life cycle but how I see it is for us we wanted to try and put it on the platforms that we felt could deliver the best experience,” game designer Fasahat Salim said to Metro about the focus on the new console generation.
And the amount of stuff going on in this game, the scale at which it’s happening with all of the different systems running behind the scenes, all of these things, and to get a steady 30 frames per second as well… it would have been possible on previous consoles but the thing is it would’ve meant a lot more work and a lot more difficulty.
And it would’ve potentially slowed us down from working on the next gen. At Crytek we’ve always tried to get the best out of every platform, but Crysis 2 was our first project on consoles and for us that was a massive learning experience.
Now with the new consoles we’ve reached a level where our CryEngine is capable of easily translating whatever we’ve built onto all of the platforms that it’s ready for and to get the best out of each of them.
It damn well better look pretty if I’m showing off an R800 plus purchase. Homefront: The Revolution rises up next year on PlayStation 4, Xbox One, Linux, Mac and PC. Viva la revolucion!
Last Updated: June 6, 2014
Admiral Chief Blackburn
June 6, 2014 at 10:01
Ek reken die ou goed kan nie Kriesis hardloop nie
Hammersteyn
June 6, 2014 at 10:07
LOOOOOOOOL!
Sir Rants A Lot Llew. Jelly!!!
June 6, 2014 at 10:08
Ek stem saam met jou
Dutch Matrix
June 6, 2014 at 10:15
Ons wil nie want Kriesis is ‘n klomp tjol…
Anon A Mouse
June 6, 2014 at 10:16
Gelukkig is dit nie ‘n kriesis van epidermiese proporsies nie. Die eerste speletjie was ‘n gemors, so hierdie een sal seker ‘n gemors met beter grafiese voorstellings wees.
Sir Rants A Lot Llew. Jelly!!!
June 6, 2014 at 10:17
Dankie vir dit Ou Baas
Viking Of Science
June 6, 2014 at 10:26
Hierdie afrikaans in die kommentaar gaan vandag nog hand uit ruk…
en dis ‘n goeie ding… 😛
Sk3tz0
June 6, 2014 at 10:31
Kunganjani ukhulume iZulu engxenyeni ukuphawula kanye
FSR
June 6, 2014 at 10:03
Avoiding this hype-train at all costs. Homefront 1 was the pinnacle of over-hype, under-deliver.
Sir Rants A Lot Llew. Jelly!!!
June 6, 2014 at 10:09
Choo Choooooo
Alien Emperor Trevor
June 6, 2014 at 10:09
The game sounds interesting. Maybe forget that 1 wasn’t a major success & wait to see what this one looks like before being all doom & gloom?
Rincearbiterofhumour
June 6, 2014 at 11:01
Yeah, flip man, I think Darryn got out of bed the wrong side.
Sk3tz0
June 6, 2014 at 10:16
R10 Says like with all the other Hype Trains.. I bet this one will be Delayed.. I swear Metro Rail behind these delays
Sk3tz0
June 6, 2014 at 10:19
Mind u Homefront Starring Jason Statham was better than Homefront the Game.
Hammersteyn
June 6, 2014 at 10:20
Meh, give as Homeworld!
Alien Emperor Trevor
June 6, 2014 at 10:28
What? 30FPS! That’s for poor people. They should call this game HOMELESS not HOMEFRONT #amirite? NOOOOOOOOOO! /sarcasm
FoxOneZA
June 6, 2014 at 10:38
I think he was referring to those TV set top boxes running the game at 30fps 😀
Rincearbiterofhumour
June 6, 2014 at 11:03
Well this was cheerful 0-O
Patryn
June 6, 2014 at 12:43
The single player of the original was mildly amusing. The multiplayer was pretty good, was sort of like a battlefield light with an interesting kill streak system that worked better than COD’s. Pity it never received much support after release, THQ was not in a good place though.
Tauriq Moosa
June 6, 2014 at 12:55
Cross fingers I don’t have my PR translator at Super sayan level.
Open world = lots of stages you need to “walk” to, all the bloody time, with nothing interesting.
Various ways to tackle missions = different mission objectives, repeated
Start off normal become leader = your characters gets better at shooting people in the face.
saneman
June 6, 2014 at 13:00
stable frame rate of 30
HTF does this make any sens
surely to goodness having a game average around 40+fps only to dip to low 30’s is vastly superior to a locked 30fps.
Xbox One can nott do 60fps or 1080p
So now all cross platform games are crippled to that effect.
pathetic logic that only 5 year old would fall for.
sivsiv
June 11, 2014 at 18:16
Xbox one can do 60fps at 1080p if the developer so chooses to do so. 343 industries already said they’d be developing at 60fps at 1080p.
I think the ps4 can handle 60fps at 1080p as well (since xbox and ps4 have very similar, outdated hardware). The bottleneck isn’t cause of PC either.
So really that 30fps is simply because the developer chose to run at that speed, for some reason or another, but not because the hardware can’t handle more. With the xbox and ps4, they might need to tone down the graphics in order to get it to run at 60fps at 1080p, but really that’s up to the developer.
Jim Lenoir (Banana Jim)
June 11, 2014 at 18:35
Here’s hoping that it won’t suck as hard as Homefront 1. Seriously, why is no one making a Freedom Fighter sequel?