Home Gaming Huge upcoming Battlefield V patch to fix several issues – early details revealed

Huge upcoming Battlefield V patch to fix several issues – early details revealed

5 min read

Battlefield V is in a tricky spot at the moment. The WWII shooter is simply gorgeous and has some amazing fundamental mechanics that truly reward squad-based gameplay like few other games I’ve played recently. However, thanks to alienating half their community in an abrasive pre-release campaign, among other reasons, sales are flagging. And what’s definitely not helping is that several bugs and just plain frustrating gameplay decisions reared their heads in the weeks after release, making gaming sessions go from euphoric one day to blood curdling the next.

These problems range from smaller niggles like not being able to vault over certain in-game obstacles to pure game-breaking random loading screen crashes and everything in between. There’s also been a big (fully justified) stink kicked up when it was discovered that for some reason any players on max rank 50 were no longer earning Company Coin – the game’s internal currency used to unlock cosmetic upgrades – by completing daily assignments or playing good during a game. As for gameplay, players have been struggling with the previously reported buggy Time-To-Kill/Time-To-Death issues where bullets seemingly do fatal damage at impossible speed, and poor enemy soldier visibility (which I actually disagree with as the current approach is more realistic). There’re also poor UI indicators as to who/what killed you, weapon balance problems for the medic class, and much more. In short, while the potential for BFV to be phenomenal is there, it’s being hamstrung by several issues. Issues that are now finally getting addressed.

The first chapter of BFV’s Tides of War live-service component, Overture, ended a few weeks back and we knew that Chapter 2, Lightning Strikes,
drops at the end of this week. The reason for the gap in between the two chapters was two-fold: to give DICE employees a Christmas break, and to allow the Swedish dev house to roll out some fixes. And with the devs back in the office, some of them started sharing exactly what’s coming in a set of two huge patches for January (the first dropping this week, and the second after the release of Lightning Strikes).

Between producer Jaqub Ajmal, gameplay designer Florian Le Bihan, community manager Dan Mitre and more, the team detailed a ton of info on social media (the official patch notes will be over 10 pages long) so get comfy and check out the details below or if you’re allergic to reading, then check out EA Gamechanger Westie’s video round-up above.

  • Improvements to death experience making it easier now to understand who killed you.
  • Improved accuracy of the visual representation of incoming bullets from other players.
  • Improved the accuracy of the UI directional damage indicators.
  • Various improvements to vaulting, for example, you will no longer take damage incorrectly when vaulting over objects. Vaulting should also no longer trigger against steep hills and slopes.
  • Improved ragdoll behavior which should now look better in various scenarios such as when getting killed by explosions.
  • The Stuke siren has been made louder!
  • Animation fixes for gunner and passenger position for vehicles.
  • Panzerfaust is now a one-hit kill against planes, for more glorious Battlefield moments!
  • Various graphical fixes, and sight adjustments on weapons.
  • Fixed the issue with the M30 Drilling being unable to switch firing mode!
  • Footstep audio has been improved making walking and sprinting louder for a better gameplay experience while crouching and crawling generates less sound to enable sneaking and stealth gameplay.
  • Adding a new controls option that improves the sensitivity transition for players not using the “Uniform Soldier Aiming” .
  • The vertical recoil reduction when crouching or prone no longer stacks with the reduction from using a bipod.
  • Reduced the vertical recoil reduction when crouching to 25% from 30% and when prone to 40% (previously 50%).
  • SMGs will be getting buffs in this update, those are aimed at improving the mid-range combat ability of the weapons. Reductions in recoil and increases to accuracy will allow the SMG user to maintain damage on target and increase their effectiveness over all.
  • Fixed an issue where some weapons were inaccurate for too long when going from sprinting to firing when aiming down the sights (ADS). This led to unexpectedly high recoil when firing after sprinting.

This is just a slice of all the fixes coming in the two January patches. Along with these, DICE has also mentioned that they’re working on the loading screen crash bugs, and that they think they have the Company Coin issue sorted but it still needs more testing. In a very lengthy Reddit post, Dan Mitre outlined just why it’s taken the team this long to fix the Company Coin issue, as the problem was actually far more complex than anybody realized. They have indicated though that once the issue is officially resolved, they will be retroactively awarding Company Coin to max rank players that have missed out. They’ve also confirmed that there will be no daily limit to how much Coin you can earn – as long you keep playing, you keep earning.

I’ve already been having a blast in BFV despite several of the issues mentioned above, purely because the stuff that works, works so damn well! If DICE can finally get rid of all these problems in the coming weeks though, then I am super hyped to see just how wholly amazing this game can be.

In the meantime, the official trailer for Lightning Strikes will be dropping later this afternoon, but you can check out a brief teaser released last week below.

Last Updated: January 14, 2019


  1. Happy they are buffing the medic, was my go to character in BF1!


  2. Magoo

    January 14, 2019 at 14:22

    Battlefield 1 was such a disappointment, it’s gonna take a while and a good sale before I pick this up.


  3. Admiral Chief

    January 14, 2019 at 14:10

    Yeah, panzerfaust OHK vs planes is a must


  4. Marigold's Revenge!

    January 14, 2019 at 14:17

    I played this for only an hour and got a refund. Worst and most boring battlefield so far


  5. G8crasha

    January 14, 2019 at 15:07

    BF4 is still the goto BF game for me. BF1 was okay, as was BFV, but I still have more fond memories of BF4!


  6. Chris Sheppo

    January 15, 2019 at 11:30

    They need to fix the top gunner troll glitch. Troll enters vehicle as top gunner>turns up Turn sensitivity on max>spins rapidly> Tank blows up after 10 seconds.



  7. DabeticDave

    January 15, 2019 at 16:16

    Now that they are working on the little things that has been bugging some of the community how about Dice address one of the elephants in the room which is not being able to play the way we could in say battlefield 4 where we could join a server on a different region and still kill things as we could on our own region servers. It was implemented in battlefield 1 where we couldn’t join a US server because if you tried to shoot someone on the move (even with a bolt action rifle) the bullet would hit, but there is no hit registration on that target.
    It has left a lot of others not being able to play with friends in different regions. So if Dice could address that one they may get more people playing and actually enjoying themselves again.


Leave a Reply

Your email address will not be published. Required fields are marked *

Check Also

FIFA and EA Split? How Did it Happen and What Now for the Future of the Franchise?

In life, there are many staples, peanut butter and jam, bread and a toaster, and in gaming…