According to unnamed (and quite possibly invented) analysts at the New York Times (via Destructoid), Bioshock Infinite could well be the most expensive game ever made; yes, even more than GTA IV and Gran Turismo 5.
“The estimated cost of the project is upward of $100 million, not including marketing expenses, which could add another $100 million,” analysts said over at NYT.
Add in a sizeable marketing budget (that may or may not include some kickbacks IGN’s way) and the total expenditure on BioShock Infinite could easily be $150, or even $200 million; shadowing the ludicrous budgets that games like Grand Theft Auto IV ($100 million), Gran Turismo 5 ($80 million) and Shenmue ($70 million) have enjoyed.
If this is true – and I have some serious doubts – then much of that money was probably wasted on things like the game’s ill-fated multiplayer, and multiple script rewrites to keep people happy. I also doubt that the game, as good as it may be, would be able to recoup those sorts of expenses. Ken Levine himself thinks it’s a load of nonsense:
200 million for Infinite? Did someone send some checks to the wrong address? #unnamedanalyst
— Ken Levine (@IGLevine) March 22, 2013
For what it’s worth, the game’s first review is available; yes – exclusively to IGN. They’ve awarded it a 9.4, saying that:
“BioShock Infinite is a brilliant shooter that nudges the entire genre forward with innovations in both storytelling and gameplay. It trips over itself in a couple of spots, but not in any way that should keep you from embracing it with your utmost enthusiasm.”
The game is out on PC, PS3 and Xbox 360 next week; Tuesday 26 March.
Last Updated: March 22, 2013