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Latest Gran Turismo 5 Demo – Awkward Damage Pics, Video

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People in the US have been rushing out to Best Buy stores to try out the Gran Turismo 5 demo stands that have been setup, and a lot of them made sure to take some sort of camera with.

Reports have been coming out far and wide of the new demo featuring the updated damage system, and after looking at a first set of shots, I was really impressed. After seeing a second set of shots I started noticing something rather awkward and strange.

Hit the jump for the pics.

Let’s start with the good. I saw some great shots that showed off some very impressive damage:



In the next set of pics that made their way onto the net, the story changed a little. The person who posted the shots firstly said that while some cars were showing massive damage, others cars barely changed at all.

The damage is apparently designed to work in “real-time” and instead of pre-made models, actually crumples the car model for added realism. The only problem is, I’ve never seen cars that look like this after an accident. Here’s a video running that shows the very out-of-place looking damage, as well as pics:




I noticed this trend of a strange corrugated effect, not to mention that it just plain doesn’t make sense compared to the placement of other elements, such as the car grill. The game isn’t out yet, so we already know that more work is probably going to happen and most probably has already happened since this demo was put together.

That said, the release date isn’t so far off, so if anything is going to be done, it had better be done very soon. It still intrigues me that so much of a fuss is being made out of Gran Turismo 5’s damage model, considering that most games these days include it as a standard (even Mafia II’s cars had an impressive damage model).

I think the major issue here, is that no other game looks quite as incredible as Gran Turismo, so when it comes down to things like damage, any imperfections are going to stick out like a sore thumb.

Sources; GTPlanet here and here.

Last Updated: September 6, 2010


  1. eish man that’s baaaad how can a game take this long and still not be ready i would’ve thought that they would iron out the damage model first as that’s what adds to the fear experience of crashing the car


  2. Sir James of Loop Street

    September 6, 2010 at 15:38

    mmm, the damage on the Ferrari looks very strange, but I guess simulating the damage on the body work of a car is hardly an easy task. One of my friends used to do computer modeling and simulation of damage due to blasting on a metal plate, and even that gave her headaches.


  3. Bonk

    September 6, 2010 at 16:08

    That last pic look like a photoshop job


  4. Nick de Bruyne

    September 6, 2010 at 16:16

    I think the car in the video looked pretty much exactly the same


  5. Steve Hofmeyr

    September 6, 2010 at 16:45

    Confirmed. GT5 biggest racing game flop ever :ninja:


  6. easy

    September 6, 2010 at 16:59

    if you don’t like the damage modelling… i highly suggest you learn to drive and not crash 😀

    those are some real serious fugly fender benders!


  7. Sir James of Loop Street

    September 6, 2010 at 16:59

    @Steve This isn’t a train smash though, and no reflection on the game itself, but I guess if you’re only buying GT5 for the “realistic damage modeling and simulation”, then (a) you’re potentially a sick puppy, who wants to destroy pretty things or (b) probably a sadist that enjoys throwing puppies into rivers or (c) a member of the ANC (i.e. suffering from severe mental retardation).

    I’m just saying… 😛 :biggrin:


  8. Sir James of Loop Street

    September 6, 2010 at 17:00

    I’m just surprised that there’s no windscreen damage… 😮


  9. Nick de Bruyne

    September 6, 2010 at 17:04

    Good point, I didn’t even notice that at first


  10. Sir James of Loop Street

    September 6, 2010 at 17:12

    High performance race car hits wall (even while driving at pretty pedestrian speeds), and you’re bound to shatter your windscreen.


  11. Parker

    September 6, 2010 at 17:15

    “…the release date isn’t so far off…”
    First it has become possible for this sentence to be uttered, then we find out Duke Nukem Forever is alive. I feel like we’re in the Twilight zone!

    As for the damage modelling… it’s probably an early build, but really, if you’re going to bitch and moan about something that’s so negligible then you need to get out some more (maybe crash a car yourself). I’m seriously going to lol when this game is bashed for little shit like this and Forza ends up with higher scores.


  12. Nick de Bruyne

    September 6, 2010 at 17:21

    I thought that Forza 3 was a phenomenal racer, especially due to its creative and community features. That said, I really don’t see Gran Turismo failing to top it, it’s gonna be damn good. After playing it at E3 and getting a proper feel of the new driving physics and so on, I’m counting the minutes till its release. I still hope this damage business gets sorted though, some of those images look like the car was attacked with a giant tin opener.


  13. Parker

    September 6, 2010 at 17:54

    Oh, I wasn’t criticizing Forza in any way. I probably would have gotten it except I own a 360 Arcade, so I feel the money would have been a bit wasted. I have played it though, and I loved it to bits, far eclipsing Shift, GRID, etc.

    But the way I see it, with GT5 we’re already getting much more than we’re paying for. It’s like getting a birthday present and complaining about it, if you get what I’m saying.


    • Nick de Bruyne

      September 6, 2010 at 18:18

      Yeah, but agreed, this game is going to rock our socks off


  14. Waiting for Lans 5,4,3,2,1.....

    September 6, 2010 at 18:19

    …and they say the damage is “real time”

    Then why does it look like in all of the pictures above that the bumpers is skew from left slanting upwards to the right. Should it not be random and unique for all?

    for Lans: By left to right I mean if you sit in the car and not looking at the picture from the front.


  15. Gavin Mannion

    September 6, 2010 at 22:15

    To me that doesn’t look realtime at all, it just looks like if you hit something it will change the angle of the bumper and add a cool wave to it.

    Pretty poor really but like Nick said it is possible they will sort that out before it’s release


  16. lans

    September 7, 2010 at 09:41

    Poor compared to what forza!!!!! that is canned damage!!! there is no console game with this level of damge FU Haters you complain when theres no damage, you complain when theres damage NO ONE KNOWS WHAT DAMGE IS SUPPOSED TO LOOK LIKE SO STOP CLAIMING TO BE EXPERTS!



  17. Gavin Mannion

    September 7, 2010 at 09:52

    Honestly I expect damage to look semi-realistic… this does not… I would prefer canned decent looking damage over this…


  18. lans

    September 7, 2010 at 10:03

    So you prefer cars in forza when you hit a car on one side and then the WHOLE CAR SHOWS DAMAGE AND IS SCRATCHED UP EVEN IF U ONLY HIT A SPECIFIC SIDE.
    Gavion ur a hater and cannot be reconciled dude, if people like you were gamers, all we will be playnig is halo reach and guitar hero


  19. Sir James of the SS Cape Town

    September 7, 2010 at 10:14

    Ians, you know that I support GT as well, but you have to admit, the damage looks “very strange”, and not to mention that there doesn’t seem to be any windscreen damage (which definitely doesn’t make any sense).

    I can therefore assume that the damage could merely be cosmetic. I was hoping that the damage to the outside of the body would also be reflected accurately to the chassis as well (i.e. buckle the chassis, and your wheel alignment gets shot etc.).


  20. Gavin Mannion

    September 7, 2010 at 10:16

    No I would prefer Burnout Paradise City damage… or to be honest I would prefer no damage over this.. it really looks bad.

    isn’t it lucky that people like aren’t gamers :tongue:


  21. lans

    September 7, 2010 at 10:28

    @sir games, kaz did speak of interior damage, but we have never seen it, we have not seen weatherd either, so we just gonna have to wait, till its released i suppose.

    I was not saying the damage is awesome, but i think its enough, they never promised us a crash simulator so i dont see why they have to implement a feature most people will turn off anyways.

    There is mechanical damage, its been stated numerous times, but we have not seen it, or its difficult to see. its stated in there features list for premium and standard cars.

    its not always good to judge videos because most of the time, polyphony works on their stuff in stages so we never see the full picture until the end, im no more gonna read gt news coz it seems like flame bait and i might beat someone up for real, so im gonna stop following gt news for a while, i dont need convince anyone, if people prefer, other games then so be it


  22. easy

    September 7, 2010 at 10:43

    @lans I’m sure there’s no fiat from the overlords of lazygamer to discredit gt5. and if there is, will it change your decision to purchase the game?
    you also need to keep in mind not everything posted on the net holds corollary to purported facts.
    constantly lambasting individuals that relay news is somewhat counter productive and only proves a case for self gratification at the expense of opinion.

    flavours narcism methinks


  23. lans

    September 7, 2010 at 10:51

    @easy what the hell did i ever do to you, did i make you eat your parents?

    seriously people who report news must be responisble they cannot just spew lies as fact. if lazygamer reported that you’re into big gay gorillas, and stated as they usually do, im sure mr perfect easy will have some problems with that bit of news, or are u into big gay gorillas


  24. Gavin Mannion

    September 7, 2010 at 10:57

    I take accusations of us lying quite seriously. We showed you video, multiple pictures and multiple sources to back up this story. Please show me where we lied?


  25. Steve Hofmeyr

    September 7, 2010 at 11:01

    I guess I should have indicated the sarcasm.


  26. Steve Hofmeyr

    September 7, 2010 at 11:08

    I think we should inform the authorities about lans, his obsession is getting dangerous.


  27. Fox1

    September 7, 2010 at 11:09

    Get an 8gb/16gb USB flash disk to use as additional storage for the second Forza 3 disc.


  28. lans

    September 7, 2010 at 11:09

    i was not referring to this article im referring to bloggin in general, when something new hits even if its not true its stated as fact. im sorry for offending you but this is a long and personal battle with the evil easy, so plz back off. im not trying to degrade your mission/vision statement of lazygamer.


  29. Fox1

    September 7, 2010 at 11:13

    Those cars look like they are make funny faces at me :devil:

    I wouldn’t wanna know what the back looks like :whistle:


  30. Waiting for Lans 5,4,3,2,1.....

    September 7, 2010 at 11:48

    Check out the link from Kotaku.


    The whole world thinks the damage looks funny and weird and shit. Sorry lans you are outnumbered.

    Check the comments out.


  31. lans

    September 7, 2010 at 12:39

    ya i never defended the damage waiting for lans!!!
    im just saying its not bad, its not realistic but its more realistic than what a lot of other racers are doing and is passable, i usually switch off damage anyways as it just distracts you from racing.

    im just saying that this is flaim bate, and trying to make gt5 a failure, i would not take comments of kotaku too seriously though i would go to http://www.virtualr.net, http://www.gtplanet.com etc to get my opinions from as they usually a couple of people with brains in the forums


  32. Nick de Bruyne

    September 7, 2010 at 12:59

    Lans, this damage looks shit. After so much development time and so many promises, if it’s going to look like this (which it hopefully wont) then it is pretty straightforward, its gonna be shit. No two ways about it, no major personal opinion necessary. Everyone thinks it looks crap because it looks crap.

    You constantly rant to us about how we will all eat crow because GT5 will be sweet gaming and racing perfection, yet this releases and you suddenly tell us that you’ve never defended the damage?

    Lans, you would defend the text font on the box art if we brought it up in a post.


  33. lans

    September 7, 2010 at 13:05

    nick im sorry about your gaping wound of a complex but dont make your problems my problems, GT WILL OWN PERIOD AND NO STUPID DAMAGE BUILD OF A DEMO WILL CHANGE THAT PERIOD

    so you can get fanatical as you like but one thing is certain, haters gonna hate, you were never a gt fan, and i told you!
    your just as fickle as every1 else, gt strives for perfection that is not attainable, if you wanna bitch about how gt is ruined because of damage im not interested, if you wanna share strategies on how to win that sls amg im interested in you. ive always known ur a fickle hater and now ur INSIDES ARE SHOWING AND THEY RE FULL OF CONTEMPT!

    seriously dude, i always knew you were like this so dont start attacking me, my perfect game is coming out in 2months and theres nothing you can do,


  34. lans

    September 7, 2010 at 13:16

    another thing forza 3’s damage also looks like ass, but according to you its the best game ever with no flaws even with the long loading times! you never mentioned anything about the damage, its not like gt boasted about damage, it said it was adding it for the first time !, its all the fanboys that got excited, but i dont think this damage is shit at all, at least it follows some physics system, plus you conveniently ignore the fact that polyphony said that premium cars panels and etc detach and fall off, which is obviously not happening here! which you fail to point out! obviously meaning that this damage build is incomplete but the forza fanboy in you immediately assumes this is the final build and gt5 damage is shit, so the whole game must be shit?

    what more do you want, they should us a damage build people complained they made it better, people wanted skidmarks they put it in, they wanted reverse lights they put it in, people wanted more smoke they put it in, they even added hooters and the ability to flash slower cars ahead of you what more do you want! there is no other developer who would do that to you!


  35. Gavin Mannion

    September 7, 2010 at 13:24

    Who seriously wanted to flash slower cars in front of them… honestly did anyone ever ask for that?

    Oh and lans try not get Nick and I confused.. Nick loves GT5 and I think it’s ass… we have both tried it and really it does nothing for me but Nick won’t stop talking about it in our meetings.


  36. Steve Hofmeyr

    September 7, 2010 at 13:27

    Maybe you should ask PD to make the damage look less shit.


  37. lans

    September 7, 2010 at 13:39

    no one asked for hooters and flashing lights!, but it was a nice suprise!
    :angry: when im worked up evr1 becames known as the enemy, so im not bothered to say enemy a, enemy b, its easier to just have one enemy to beat the living crap out off!


  38. Gavin Mannion

    September 7, 2010 at 13:50

    let’s not be silly now lans… we all wanted hooters


  39. Nick de Bruyne

    September 7, 2010 at 13:53

    Lans, if you are gonna keep spewing out words like “perfection” then be prepared for the backlash when things don’t look quite so perfect.


  40. bokka1

    September 7, 2010 at 17:16

    It is a game with cars as the main characters. I expect such a game to at least have paid some attention to damage detail. I can play games where I shoot the legs off enemies and they start crawling to me. If you can do that in a 2 year development cycle I am sure you can develop a damage model to your main character being cars in this case.

    @ lans: If you are so serious about this game as a simulator why do you switch off damage? That is like playing your favourite game at casual difficulty. It makes no sense.


  41. AC!D

    September 7, 2010 at 17:53

    Sorry to interrupt but when someone takes an proper GT5 damage model pic and compares it to one of those rubbish amateur pics posted in the article above you get this….http://i55.tinypic.com/14x0aom.jpg

    Suddenly it doesnt look so bad does it? Anyways go ahead keep bashing away.


  42. Nick de Bruyne

    September 7, 2010 at 18:01

    Well, just like the Nissan GT-R image I posted up top… it looks great, but I’m not exactly holding my breath for a real life comparison shot to go with those Ferrari “tin-opener” screenshots


  43. AC!D

    September 7, 2010 at 20:25

    In other words your just assuming its shit.


  44. Nick de Bruyne

    September 7, 2010 at 21:23

    @acid assuming what’s shit?


  45. AC!D

    September 7, 2010 at 23:51

    The damage in the final product?


  46. Nick de Bruyne

    September 7, 2010 at 23:58

    I tried to make it pretty clear that I really liked the first images, but it’s obvious that the Ferrari screens look atrocious and just out of place. To quote the post:

    “The game isn’t out yet, so we already know that more work is probably going to happen and most probably has already happened since this demo was put together.”


  47. AC!D

    September 8, 2010 at 02:26

    My initial post was aimed at the entire comments thread not just your own comments like the………….Lans, this damage looks shit. After so much development time and so many promises, if it’s going to look like this (which it hopefully wont) then it is pretty straightforward, its gonna be shit. No two ways about it, no major personal opinion necessary. Everyone thinks it looks crap because it looks crap……….Your lead followed by pretty much GT5 hate comments from everyone else. Id also love for you to elaborate on what broken promises were made to you or GT fans by Polyphony?


  48. lans

    September 16, 2010 at 14:59

    “”So, props to Kazunori Yamauchi-san and the PS1 team,” said Greenwalt. “That said,” he continued, “I feel that he’s passed us the baton. Perhaps he hasn’t meant to, but we have taken the genre to new levels and they’ve stopped evolving the genre. So again, tremendous respect to him, but I’d say the differentiator is they’re old school.” He conclued, “The emperor’s naked, and I don’t want to, you know, I don’t want to slap him around, but no game competes [with] us right now.”

    Do yourself a favour and watch the new gt5 weather trailer!!!!



  49. Nick de Bruyne

    September 16, 2010 at 15:03

    You do know that Forza 3 came out like… nearly a year ago now?


  50. lans

    September 16, 2010 at 15:11

    the weather have you seen it, the trailer was so amazing with the snow and rain and the rain and a VW beetle slidding in the snow…polyphony….yeah baby………..


  51. ewie

    September 16, 2010 at 15:14

    @ Lans have you seen F1 from codemasters.


  52. lans

    September 16, 2010 at 15:22

    i have seen the f12010, and was very impressed!

    but you really should wait for the HD weather trailer of Gt5 weather, it beats F12010s weather by quite a bit. Kaz-san has confirmed standing starts with rain being kicked up by all 16 cars onto your windscreen, anyways i cant describe it you have to see it yourself theres quite a bad quali version on gtplanet if you go there http://www.gtplanet.net

    Ralli courses are randomly generated so you wont know the course until you drive so you need help from your co-driver

    Weather is also random, and even if the forecast is sunny or otherwise the weather can still instantly change,similar to real life!


  53. lans

    September 16, 2010 at 15:36

    Gt5 has VW Hippie wagons racing in the Snow!!!
    GT5 is only does EVERYTHING!!!!!

    :pinch: :pinch: :pinch: :pinch:


  54. lans

    September 16, 2010 at 15:44

    At a press conference Thursday at the Toyko Game Show, Gran Turismo 5 Developer Kazunori Yamauchi disclosed additional features so far unrevealed by the E3 2010 and GamesCom 2010 conferences.

    First up is a series of new tracks and cars. Laguna Seca Oh My God!, Trial Mountain Oh My God!, and Circuit de la Sarthe Oh My GOd! may all be familiar to racing buffs — but the cars are a bit strange. The Kübelwagen, Schwimmwagen Oh MY GOd!, Samba Bus, and 4200R are all technically “old” cars developed years ago — but maybe people haven’t ever seen them. Additionally, Kazunori also revealed the GT by Citroën R, Oh My God!

    Kazunori briefly touched on the game’s special-events system using a live demo of Rally Mode. In this dirt-track mode, the courses are generated dynamically right when you load into the course Oh My God!. A navigator calls out turns, or you can use a course-overlay view to track turns. Like a real-life rally race, times are cumulative, and other cars get to start first.

    Lastly, Kazunori revealed the Dynamic Weather Changes system. For courses where applicable (like the endurance run courses), a “forecast” set by the developer creates conditions for weather events to occur Oh my God!. For example, a course my be “partially cloud” and then during the race, the player may experience rain or sleet. The effects of weather create real road challenges, like a slick road at night that reflects lights oddly or a dry desert course with sand blowing in front of the windshield Oh MY GOD!. Kazunori said this is a feature that’ll probably be more for the hardcore than the casual racer.

    MY APOLOGIES *100 to you know who i dont do this too often and im a pretty good guy


  55. lans

    September 16, 2010 at 15:46

    OH My #@$! OH MY @#$!


  56. Nick de Bruyne

    September 16, 2010 at 15:53

    You aren’t well Lans. On a different note, I am SO PUMPED for this game now. That random generated Rally this is pure win for me


  57. Nick de Bruyne

    September 16, 2010 at 15:57

    You are also right about the weather, it looks ridiculously good, the water on the windshield and the day/night looks so friggin hot.


  58. lans

    September 16, 2010 at 15:58

    those rallies are gonna own in the snow! the drift battles gonna be so freaking imba!!!!

    like Sega Rally on R’oids and people to actually play the game with!


  59. lans

    September 16, 2010 at 16:01

    OH MY &*&*!!!


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