Home Gaming Mad Max is a “mythological creature” in his own game

Mad Max is a “mythological creature” in his own game

3 min read


Everybody knows Mad Max. The apocalypse, the Road Wars and life so hostile and brutal, it must be yet another example of why Australia is a continent that is made up of pure nightmare fuel.

And that’s the sensation that is captured in the upcoming Mad Max game from Avalanche, where life is cheap and death is just around the corner in a world gone mad.


Gameplay can only take you so far in a game where cars genuinely do matter. In Mad Max, crafting your Magnum Opus ride is one of the key beats of the game. And that’s a beat that required some fine sound design, in order to perfectly capture the roar of a V8 engine after the apocalypse.

“In the wasteland, it’s not about engine models anymore,” Studio Sound Director Magnus Lindberg explained during E3.


They strip everything down and they rebuild vehicles and they’ve done that so many times. So we tried to capture different sizes of engine blocks of different vehicles.


Every engine, we recorded with twelve different microphones for each and every part of it, then we combined all of them into this upgrade matrix that you have when you play the game, so whatever kind of vehicle that you have that you as a player build, you will have your own unique sound to it because nobody else will have the same engine audio.


“I mean, you took extreme lengths,” Narrative Design Director Odd Ahlgren added. “You even went and bought cars and took them apart and destroyed them!”


“Yeah, we lifted out engines, put them on a work bench and drilled them until they exploded. Boom! Just to get the engine right, the sound of it!”, Lindberg said.


It’s been a while since we’ve seen the Road Warrior. Actor Mel Gibson made him popular through a trilogy of films that established his tragic world and origins, with Tom Hardy succeeding him in Fury Road, a film that was released to critical acclaim earlier this year. So what kind of Max will we see in the game? Avalanche’s Max, that’s who.


“It’s kind of our Max. But if I was hard-pressed, I’d say that it was a mix between the Max we see in The Road Warrior movie and the Max we see in the next film (Beyond Thunderdome),” Ahlgren explained.

We consulted with (Mad Max director) George Miller for this game early on, and he laid down the bare essentials for what he wanted Max to be at the time, what he wanted the story to be and how the game world works.


Especially all the lore of the Wasteland, how scarce everything else is and how hostile, vicious, brutal it is. My way of seeing it, is that Max is almost like a mythological creature.


There’s many tales of him, out there in the Wasteland, he’s like a campfire tale. Depending on who’s telling the tale, you get a slightly different tale of an archetype almost. That’s the way we choose to see it.

Mad Max is out later this year. It may just be one of the biggest surprises that we checked out at E3.

Last Updated: June 24, 2015


  1. Technically Mad Max plays off in a world with massive oil shortages, not really that apocalyptic…
    Also… In a world with fuel shortages there’s a massive amount of driving. O_o


  2. Captain JJ Browmehn

    June 24, 2015 at 12:08

    We need proper customisable cars in this. Otherwise, what’s the point?


    • Sean :D

      June 25, 2015 at 04:22

      Ya, it will be. You create the car and make the changes you want. Have it the way you want it and the way you feel comfortable with. It will be awesome. Check out the new gameplay they showed at Gamespot during E3.


      • Captain JJ Browmehn

        June 25, 2015 at 07:11

        Excellent. I’m seriously looking forward to this one.


  3. Ghost In The Rift

    June 24, 2015 at 12:48

    Just watched the movie last night and it was amazing, got me so hyped for the game.


  4. Blood Emperor Trevor

    June 24, 2015 at 13:09

    So the only difference between the game & real Australia is that people also want to kill you?


    • Captain JJ Browmehn

      June 24, 2015 at 13:12

      That just makes it sound like South Africa. We even have the patched together cars already, the people who want to kill you and practically no government to speak of.


      • e_wock

        June 24, 2015 at 16:05

        LOL!!! Win!!!


      • Sean :D

        June 25, 2015 at 04:25

        Sounds like Somalia to me xD


  5. CeceliaMGast

    June 24, 2015 at 13:52

    ….All time hit the lazygamer Find Here


Leave a Reply

Your email address will not be published. Required fields are marked *

Check Also

Elden Ring’s gameplay sounds like a big departure from the Soulsborne formula

Essentially, Elden Ring is designed to give players more options when dealing with threats…